Informations générales[]
Il y a un total de 144 quêtes dans Fallout 4. Celles-ci sont réparties de la manière suivante :
- 13 quêtes liées à l'axe historique principal,
- 34 quêtes secondaires indépendantes des factions,
- 22 quêtes secondaires dépendantes de la Confrérie de l'Acier,
- 22 quêtes secondaires dépendantes des Miliciens,
- 22 quêtes secondaires dépendantes du Réseau du Rail,
- 22 quêtes secondaires dépendantes de l'Institut,
- 4 quêtes secondaires liées aux compagnons.
Quêtes principales[]
Prologue[]
Le Prologue se déroule durant l'année 2077 et consiste en une quête unique, qui n'apparaît pas dans le journal de quêtes du joueur.
Icône | Nom | Localisation(s) | Donnée par | Récompense(s) | Ref ID | Editor ID |
---|---|---|---|---|---|---|
La Guerre ne Meurt Jamais | Abri 111 (avant-guerre) Sanctuary (avant-guerre) |
Combinaison de l'Abri 111 Combinaison neuve de l'Abri 111 |
0001ed86 | MQ101 |
Acte 1[]
L'acte 1 démarre lorsque l'Unique Survivant se réveille durant l'année 2287, 200 ans après être entré dans la capsule cryogénique de l'Abri 111.
Icône | Nom | Localisation(s) | Donnée par | Récompense(s) | Ref ID | Editor ID |
---|---|---|---|---|---|---|
Hors du Temps | Abri 111 (après-guerre) Sanctuary (après-guerre) Concord |
236 PX Pip-Boy 3000 Mark IV Codsworth comme compagnon Canigou comme compagnon |
0001cc2a | MQ102 | ||
Le Joyau du Commonwealth | Diamond City | Mama Murphy | 177 PX | 000229e5 | MQ103 | |
Détective en Péril | Station Park Street Abri 114 |
Ellie Perkins | 236 PX 100 capsules Feutre usé Trench délavé |
0001f25e | MQ104 | |
Première Piste | Diamond City | Nick Valentine | 200+ PX Nick Valentine comme compagnon |
000229e6 | MQ105 | |
Retrouvailles | Fort Hagen | Nick Valentine | 250+ PX
Pistolet de Kellogg Tenue de Kellogg |
000229e7 | MQ106 |
Acte 2[]
Le début de l'acte deux est annoncé par l'arrivée du Prydwen, ouvrant la majorité des quêtes de la Confrérie de l'Acier.
Icône | Nom | Localisation(s) | Donnée par | Récompense(s) | Ref ID | Editor ID |
---|---|---|---|---|---|---|
Souvenirs, souvenirs | Memory Den Kellogg's memories |
Nick Valentine | 300+ XP | 000229e9 | MQ202 | |
La mer luminescente | Bord de la mer luminescenteCratère de l'atome Rocky cave |
Doctor Amari | 350+ XP | 0006b500 | MQ204 | |
La proie et le chasseur | C.I.T. ruins Greenetech Genetics |
Virgil | 350+ XP | 000229eb | MQ205 | |
Au niveau moléculaire | Place selected by the player to build The Teleporter Rocky cave |
400+ XP | 000b1752 | MQ206 | ||
Au coeur de l'Institut | Institut | Father | 400+ XP | 000229ec | MQ207 |
Acte 3[]
Act three begins when the Sole Survivor acquires the ability to fast-travel to and from the Institute at the end of Institutionalized. At this point, the main quest's structure splits into four different branches, one for each of the four main factions. Certain events in those factions' quests can make other factions hostile to the Sole Survivor, thus locking them from those branches and failing all of that faction's on-going quests. In some situations, this can be delayed (or even accelerated) with certain actions or certain dialogue choices.
Should the player decide to oppose the Institute by supporting any of the other three factions, the main quest ends with The Nuclear Option quest (there are actually three variants of the same quest, one for each faction opposing The Institute). However, should the player join and support The Institute, the main quest ends with the Nuclear Family quest.
The following quests become available after completing Institutionalized:
- Synth Retention (The Institute branch) - starts automatically.
- From Within (Brotherhood of Steel branch) - given by Elder Maxson if the player completed Show No Mercy, or was already given if the player used the Brotherhood of Steel to advance in The Molecular Level.
- Inside Job (The Minutemen branch) - given by Sturges if the player completed Old Guns, or was already given if the player used the Minutemen to advance in The Molecular Level.
- Underground Undercover (The Railroad branch) - given by Desdemona if the player joined the Railroad by completing the Tradecraft quest, or was already given if the player used the Railroad to advance in The Molecular Level.
Quêtes des factions[]
Les Miliciens[]
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Main quests | ||||||
L'Appel de la liberté | Concord Museum of Freedom Sanctuary Hills |
Preston Garvey | 300+ XP 100 caps 50 fusion cells Power Armor |
001a001c | Min00 | |
La première étape | Radiant locations | Preston Garvey | 300+ XP ~100 caps Preston Garvey as a companion Rank of General of the Minutemen Flare gun |
0011b36e | MinRecruit00 | |
La raison du plus fort | Sanctuary Hills The Castle |
Preston Garvey | 350+ XP The Castle as a settlement |
0003a457 | Min02 | |
Les vieux canons | Sanctuary Hills The Castle |
Preston Garvey | 300+ XP Artillery schematic Artillery smoke grenade |
000aa778 | Min03 | |
Infiltration | Sanctuary Hills The Prydwen The Institute |
Sturges | 300+ XP | 00136329 | Min207 | |
Tous pour les Miliciens | Preston Garvey | 350+ XP | 000ddfdb | Min301 | ||
La défense du Château | The Castle | Preston Garvey | 300+ XP | 000bdb04 | MinDefendCastle | |
Le choix du nucléaire (Miliciens) | The Institute | Preston Garvey | 1500+ XP | 0010c64a | MQ302Min | |
Nos puissances combinées | The Castle | Preston Garvey | 350+ XP | 000dfb3c | MinDestBoS | |
Quêtes annexes | ||||||
Représailles | Abernathy farm USAF Satellite Station Olivia |
Blake Abernathy or Preston Garvey | 300+ XP Abernathy farm as a settlement |
00106f05 | MinRecruit03 | |
L'épreuve du feu | Finch farm Saugus Ironworks |
Preston Garvey Abraham Finch Jake Finch |
300+ XP Finch Farm as a settlement Shishkebab |
00026340 | DN121 | |
En eaux troubles | Graygarden Weston water treatment plant |
Supervisor White or Preston Garvey |
200+ XP ~100 caps Graygarden as a settlement |
000482cd | DN151 | |
Sanctuary | Sanctuary Hills | Sturges | 150+ XP | 0005dee4 | Min01 | |
La Vision | Sanctuary Hills | Mama Murphy | Revelations on the Sole Survivor's future. | 000ebe71 | MQ00MamaMurphy | |
Quêtes infinies | ||||||
Place Nette : (nom de la colonie) |
N'importe où
Une colonie |
Preston Garvey
Colon d'une colonie |
~100 XP Nouvelle colonie Nouveaux colons |
0015f03f | MinRecruit05 | |
Problème de Goules à (nom de la colonie) | N'importe où
Une colonie |
Preston Garvey
Colon de la colonie |
~200 XP ~100 caps ou une nouvelle colonie |
00186642 | MinRecruit07 | |
Problème de Super Mutants à (nom de la colonie) | N'importe où
Une colonie |
Preston Garvey
Colon de la colonie |
~300 XP ~100 caps ou une nouvelle colonie |
00157ca5 | MinRecruit04 | |
Enlèvement de marchand à
(nom de la colonie) À VÉRIFIER |
N'importe où
Une colonie |
Preston Garvey
Colon de la colonie |
0003e0c1 | MinRadiantOwned03ChangeLocOnly | ||
Enlèvement à
(nom de la colonie) |
N'importe où
Une colonie |
Preston Garvey
Colon de la colonie |
~200 XP ~100 caps ou une nouvelle colonie |
00099848 | MinRecruit02 | |
Problème de Pillards à (nom de la colonie) | N'importe où
Une colonie |
Preston Garvey
Colon de la colonie |
~200 XP ~100 caps ou une nouvelle colonie |
00098136 | MinRecruit01 | |
Reloger les colons de (nom de la colonie) À VÉRIFIER |
N'importe où
Une colonie |
Preston Garvey | ~100 XP | 00164167 | MinRecruit09 | |
Coursier voleur
(nom de la colonie) À VÉRIFIER |
N'importe où
Une colonie |
Preston Garvey | ~300 XP ~100 caps |
00157577 | MinRecruit08 | |
Arrêtez les raids sur
(nom de la colonie) À VÉRIFIER |
N'importe où
Une colonie |
Preston Garvey
Colon de la colonie |
~200 XP ~100 caps |
0003df95 | MinRadiantOwned02 | |
Suspicion de Synthétique | Dans une colonie peuplée | Événement aléatoire dans une colonie | ~95 XP
Possibilité de garder le colon soupçonné |
00109d73 | MinRadiantOwned10ChangeLocOnly | |
Position de Pointe :
(nom de la colonie) |
N'importe où
Une colonie |
Preston Garvey | ~100 XP Deux nouveaux colons |
0015f040 | MinRecruit06 | |
Aidez à la défense de (nom de la colonie) | N'importe où
Une colonie |
Preston Garvey | None | 00097cc7 000c97a8 000cff72 002407d0 001125e2 001125e3 001125a6 00097cc6 0024918c 001357da 001357db |
WorkshopFeralGhoulAttack01 WorkshopGunnerAttack01 WorkshopGunnerAttack02 WorkshopMirelurkAttack_SI WorkshopRaiderAttack01 WorkshopRaiderAttack02 WorkshopRaiderAttack03 WorkshopSuperMutantAttack01 WorkshopSuperMutantAttack02 WorkshopSynthInfiltrator01 WorkshopSynthInfiltrator02 | |
Défendez l'artillerie à (nom de la colonie)À VÉRIFIER | N'importe où
Une colonie |
Pip-Boy | None | 000e477f | MinRadiantOwned04_BOS |
Confrérie de l'Acier[]
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Main quests | ||||||
Reveille | Fort Hagen | 300+ XP | 001826bf | BoS000 | ||
Tir d'appui | Commissariat de Cambridge | Military frequency AF95 | 300+ XP Brotherhood of Steel flag to craft in settlements |
0005ddab | BoS100 | |
Appel aux armes | Commissariat de CambridgeArcJet Systems | Paladin Danse | 350+ XP 50 bottlecaps Righteous Authority Brotherhood of Steel membership (Rank of Initiate) |
0006f5c1 | BoS101 | |
Semper Invicta | Commissariat de Cambridge | Paladin Danse | 300+ XP | 0002bf20 | BoS200 | |
L'ombre de la Confrérie | Commissariat de CambridgePrydwen | Pip-Boy | 350+ XP Rank of Knight Full set of BoS II T-60b power armor Paladin Danse as a companion Boston Airport workshop ownership |
0002bf21 | BoS201 | |
En service | Prydwen | Elder Maxson | 300+ XP | 000537fc | BoS201B | |
Pas de quartier | Prydwen Fort Strong |
Elder Maxson | 300+ XP 8 Vertibird signal grenade |
000537ff | BoS202 | |
From Within | The Institute The Prydwen |
Elder Maxson | 350+ XP | 0009ff4e | BoS203 | |
Outside the Wire | The Institute | Proctor Ingram or Elder Maxson | 300+ XP | 0013c640 | BoS204 | |
Liberté ressuscitée | Boston Airport Waypoint Echo Sentinel Site Prescott |
Proctor Ingram | 600+ XP T-60 medic pump |
000ae51c | BoS301 | |
Trahison aveugle | poste d'écoute Bravo | Elder Maxson | 350+ XP Rank of Paladin Full set of BoS V T-60d power armor |
000b9f9d | BoS302 | |
réflexion tactique | North End Old North Church Railroad HQ |
Lancer Captain Kells | 500+ XP | 00107a1c | BoS302B | |
Butin de guerre | Mass Fusion building | Proctor Ingram | 600+ XP | 000fdc8c | BoS303 | |
Ad Victoriam | East Boston police station Charlestown Cambridge |
Proctor Ingram | 500+ XP | 00173ed9 | BoS304 | |
Le choix nucléaire (Confrérie de l'acier) | The Institute | Elder Maxson | 1500+ XP | 0010c64b | MQ302BoS | |
A New Dawn | Prydwen | Elder Maxson | 300+ XP T-60 jetpack Rank of Sentinel |
00182eae | BoS305 | |
Side quests | ||||||
A Loose End | The Prydwen Rocky cave |
Lancer Captain Kells | 300+ XP Visionary's T-60c helmet |
000adce5 | BoSM04 | |
Duty or Dishonor | The Prydwen Boston Airport Boston Airport ruins |
Lancer Captain Kells | T-60C legendary torso piece & 300 XP OR 50 caps & 300 XP OR 100 caps |
0004402c | BoSM02 | |
La patrouille perdue | West Everett Estates National Guard training yard Revere satellite array Recon Bunker Theta |
Paladin Danse OR Lancer Captain Kells |
350+ XP BOS Combat armor chest Survivor's Special |
000b1d79 | BoSM01 | |
Radiant quests | ||||||
Purge du Commonwealth | Cambridge Police Station Radiant location |
Knight Rhys | 200+ XP ~100 caps |
00064ec7 | BoSR01 | |
Nourrir les troupes | Prydwen Radiant location |
Proctor Teagan | 100+ XP | 000d1eb2 | BoSR05 | |
Montrer l'exemple | Prydwen Boston Airport Radiant location |
Lancer Captain Kells | 300+ XP | 000c8675 | BoSR03 | |
Learning Curve | Prydwen Boston Airport Radiant location |
Proctor Quinlan | 300+ XP ~100 caps |
000cf3e2 | BoSR04 | |
Au rapport | commissariat de Cambridge Radiant location |
Scribe Haylen | 200+ XP ~100 caps |
000c30dc | BosR02 | |
Repeatable quests | ||||||
Blood Bank | Prydwen | Senior Scribe Neriah | 50+ caps per viable blood sample 6 X-111 compound every 20 samples |
001b2b08 | BoSFFMaster | |
Getting Technical | Prydwen | Proctor Quinlan | 25+ caps per Technical document found | 001b2b08 | BoSFFMaster | |
Reactor Coolant | Prydwen | Proctor Ingram | 100+ caps per Reactor coolant | 001b2b08 | BoSFFMaster |
Le Réseau du Rail[]
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Main quests | ||||||
Le chemin de la liberté | Boston Common Old North Church |
300+ XP | 000459d2 | RR101 | ||
Le train de tes injures | The Switchboard Old North Church |
Desdemona | 300+ XP Membership in The Railroad Deliverer gun Deacon as a companion |
0006fa37 | RR102 | |
L'esion sous terre | The Institute Cambridge Polymer Labs |
Desdemona | 600+ XP 500 caps Railway rifle Railway spikes |
000b2d48 | RR201 | |
La guerre à nos portes | Railroad HQ | Desdemona | 500+ XP | 0002c8cb | RR302 | |
Opération Lumière Rouge | Commissariat de CambridgePrydwen | Desdemona | 500+ XP | 00043275 | RR303 | |
Le choix du nucléaire (réseau du rail) | The Institute | Desdemona | 1500+ XP | 0010c64c | MQ302RR | |
Side quests | ||||||
Boston de nuit | Railroad HQ Bunker Hill Ticonderoga |
Desdemona | 300+ XP ~180 caps Ticonderoga as a safehouse |
0005fd90 | RRM01 | |
Mercer Safehouse | Railroad HQ A chosen settlement |
P.A.M. | 300+ XP 200 caps |
000b26c2 | RRR04 | |
Burning Cover | Railroad HQ | Failing Underground Undercover by becoming enemies with the Institute | 75+ XP | 0019e746 | RRAct3Lost | |
Butcher's Bill | Railroad HQ Kendall Hospital |
Doctor Carrington | 300+ XP 150 caps |
000b1f1d | RRR01a | |
Butcher's Bill 2 | Railroad HQ | Doctor Carrington | 300+ XP 175 caps |
000b1f1c | RRR01b | |
Memory Interrupted | Railroad HQ Malden Center |
Desdemona | 300+ XP 200 caps Two Railroad Stealth Boys |
000a8baf | RRM02 | |
Operation Ticonderoga | Railroad HQ Ticonderoga |
Desdemona | 300+ XP 500 caps A random armor or weapon |
0007cc61 | RR301 | |
To the Mattresses (Number) | Railroad HQ Variable location |
Desdemona | 400+ XP Chance of a random item 150-300 caps, 450 caps and two random items on completion of the final mission |
0013a33d | RRR08 | |
Randolph Safehouse (Number) | Railroad HQ Variable location |
Drummer Boy | 300+ XP Caps Institute Killer weave |
001845f7 | RRR06 | |
Radiant quests | ||||||
A Clean Equation | Railroad HQ Random location |
Predictive Analytic Machine | 75+ XP 130 caps |
0014a34a | RRR10 | |
Concierge | Mercer Safehouse Random location |
Caretaker | 300+ XP Caps Stimpaks |
000b3e82 | RRR02a | |
High Ground | Railroad HQ Random location |
P.A.M. | 75+ XP | 00150577 | RRR11 | |
Jackpot: (Locationname) | Railroad HQ Hub 360 Medford Memorial Hospital Pinnacle Highrise |
P.A.M. | 250+ XP Ballistic weave |
000b926b | RRR03 | |
Lost Soul: (Locationname) | Railroad HQ Variable location |
Doctor Carrington | 400+ XP 250 caps |
00145f1a | RRR09 | |
Variable Removal: (Locationname) | Railroad HQ Variable location |
P.A.M. | 300+ XP 270 caps |
00186c79 | RRR07 | |
Weathervane: (Locationname) | Railroad HQ Variable location |
Tinker Tom | 100+ XP | 000b926a | RRR05 |
L'Institut[]
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Main quests | ||||||
Retour au bercail | The Institute Libertalia |
Father | 200+ XP Quarters in The Institute |
000e2058 | Inst301 | |
La bataille de Bunker Hill | The Institute Bunker Hill C.I.T. ruins |
Father | 500+ XP 500 caps |
000a8258 | Inst302 | |
L'humanité redéfinie | The Institute | Father | 400+ XP X6-88 as a companion |
0002b4e9 | Inst303 | |
Mass Fusion | The Institute Mass Fusion building |
Father | 600+ XP | 0015bd39 | InstMassFusion | |
Cloué sur place | The Institute Graygarden homestead |
Father | 500+ XP | 00055be4 | MinVsInst | |
Mise en marche | The Institute Diamond City |
Father | 500+ XP | 000a274b | Inst305 | |
Terminus | The Institute Railroad HQ |
Father | 500+ XP | 000ac7b3 | Inst306 | |
Ailes brulées | The Institute Boston Airport |
Father | 600+ XP | 000bacff | Inst307 | |
Une famille nucléaire | The Institute | 1500+ XP Institute Paint Mod for X-01 power armor Father's lab coat |
000bad00 | Inst308 | ||
Side quests | ||||||
A House Divided | The Institute | Newton Oberly | 200+ XP * 5 jet * 5 Mentats * 5 RadAway |
000b2d47 | InstM03 | |
Building a Better Crop | The Institute Warwick homestead Goodneighbor |
Isaac Karlin | 200+ XP 250 caps 20 stimpaks Warwick homestead as a settlement |
000986c7 | InstM01 | |
Plugging a Leak | The Institute | Justin Ayo | 400+ XP 1000 caps or Liam's glasses |
000a8257 | InstM02 | |
Radiant quests | ||||||
Appropriation | The Institute Radiant location |
Evan Watson | 350+ XP * 4 fusion cells |
000edcef | InstR03NEW | |
Hypothesis | The Institute Radiant location |
Clayton Holdren | 400+ XP * 4 stimpaks |
000eb268 | InstR02 | |
Pest Control: (Locationname) | The Institute Radiant location |
Alan Binet | 400+ XP * 10 Pre-War money |
000f7933 | InstR01 | |
Tendances politiques | The Institute Diamond City |
Justin Ayo | 75+ XP * 100 caps |
000f0d8c | InstR05 | |
Réclamation:
(Locationname) |
The Institute Radiant location |
Alana Secord | 400+ XP * 5 plasma grenades |
000ede28 | InstR04 |
Side quests[]
Secondary quests[]
These are non-affiliated secondary quests.
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Banished from the Institute | The Institute | Becoming enemies with the Institute | 300+ XP | 0016d036 | InstKickOut | |
Cambridge Polymer Labs | Cambridge Polymer Labs | Molly | 200+ XP Piezonucleic power armor |
000284bc | DN015 | |
Confidence Man | Diamond City Dugout Inn Diamond City Radio Beantown Brewery |
Vadim Bobrov | 300+ XP * Bottle caps Travis is more confident on Diamond City Radio |
00022a05 | MS14 | |
Rideau | Trinity Tower | Trinity Tower Radio | 200+ XP Strong as a companion Reginald's suit (male) Agatha's dress (female) |
00146c84 | MS10b | |
Dependency | Vault 81 | Tina De Luca | 75+ XP | 00033527 | V81_03 | |
Diamond City Blues | Diamond City Four Leaf fishpacking plant |
Paul Pembroke | 400+ XP | 00022a04 | MS13 | |
Emogene Takes a Lover | Cabot House The Third Rail Charles View Amphitheater |
Edward Deegan | 150+ XP 195 caps |
000503b9 | MS09Mission02 | |
Petit, petit, petit.... | Vault 81 | Erin Combes | 75+ XP Fusion core, or * Kickball, or * Teddy bear, or * Silver locket |
00033520 | V81_01 | |
Here There Be Monsters | On the docks behind The Shamrock Taphouse Yangtze Saugus Ironworks |
Donny Kowalski | 200+ XP 3 Homing beacons * 4 Pre-War money * 200 caps * Zao's sword |
000229f7 | MS02 | |
Remède miracle | Vault 81 | Dr. Penske | 250+ XP Syringer rifle Vault 81 room Curie as a companion |
00022a0a | MS19 | |
Human Error | Covenant Compound |
Honest Dan | 350+ XP Covenant as settlement 300 caps if siding with Chambers |
00022a08 | MS17 | |
In Sheep's Clothing | Diamond City | Danny Sullivan | 150+ XP | 001764df | FFDiamondCity10 | |
Kid in a Fridge | The fridge Quincy Peabody house |
Billy | 150+ XP 200-850 caps |
000229f6 | MS01 | |
Last Voyage of the U.S.S. Constitution | USS Constitution | Ironsides | 450+ XP Broadsider Lieutenant's hat |
00022a02 | MS11 | |
Mystery Meat | Longneck Lukowski's Cannery | Theodore Collins | 200+ XP 50 caps |
0002633e | DN079 | |
Order Up | Drumlin Diner | Wolfgang OR Trudy |
150+ XP 100/125/140/150/200 caps |
001069a9 | DialogueDrumlinDiner | |
Out in Left Field | Diamond City Westing Estate |
Moe Cronin | 150+ XP 300/375/450/600 caps |
00035d03 | FFDiamondCity06 | |
Painting the Town | Diamond City Hardware Town |
Abbot | 150+ XP 100-300 caps |
0001d727 | FFDiamondCity01 | |
Pickman's Gift | Pickman Gallery | Pickman | 150+ XP Pickman's Blade Pickman's thank you note |
0004ad05 | DN101 | |
Public Knowledge | Goodneighbor Boston Public Library |
Daisy | 400+ XP 200/250/300/400 caps |
0010b654 | FFGoodneighbor02 | |
Pull the Plug | Thicket Excavations | Sully Mathis | 200+ XP 50 caps |
001073ce | DN138 | |
Short Stories | Vault 81 | Katy | 75+ XP Grognak the Barbarian |
001338b9 | V81_04 | |
Livraison spéciale | Cabot House Parsons State Insane Asylum Parsons Creamery |
Edward Deegan | 200+ XP 100/150 caps |
000503b8 | MS09Mission01 | |
Story of the Century | Diamond City Publick Occurrences |
Piper Wright | 150+ XP Piper as a companion |
000456e8 | FFDiamondCity07 | |
The Big Dig | Goodneighbor The Dig Diamond City |
Bobbi No-Nose | 300+ XP Ashmaker John Hancock as a companion 300 caps if sided with Bobbi |
00022a07 | MS16 | |
The Devil's Due | Museum of Witchcraft Colonial Taphouse Deathclaw nest, northwest of Parsons State Insane Asylum |
Private Hart's holotape | 400+ XP 200/300/400/500 caps & Wellingham's recipe or Deathclaw gauntlet |
0014b717 | MS05B | |
The Disappearing Act | Diamond City | Valentine Detective Agency | 250+ XP | 0001cb51 | MS07a | |
The Gilded Grasshopper | Faneuil Hall Shem Drowne's grave |
Marty Bullfinch file or the Gilded grasshopper |
350+ XP Copper, silver and gold bars Shem Drowne sword |
000229fd | MS07b | |
The Marowski Heist | Diamond City Goodneighbor |
Darcy Pembroke | 150+ XP 400/500/600/800/900 caps |
000457c6 | MS13FindPhoto | |
The Memory Den | Memory Den | Irma | 150+ XP | 00108ec0 | FFGoodneighbor01 | |
Le secret de la maison Cabot | Parsons State Insane Asylum Maison cabot |
Jack Cabot | 300+ XP and: * 500 caps & Lorenzo's Artifact or "Lifetime supply" of Mysterious serum |
00022a00 | MS09 | |
Le Silver Shroud | Goodneighbor | Kent Connolly | 450+ XP 750 caps Silver Shroud gear Silver Shroud gear upgrades (if Kent survives) |
00027556 | MS04 | |
Trouble Brewin' | Goodneighbor | Rufus Rubins | 200+ XP 200-400 caps |
0017d18c | DialogueGoodneighborRufus | |
Abri 75 | Abri 75 | Exploring Vault 75 | 200+ XP | 000fcb15 | DN143 | |
Abri 81 | Abri 81 | Overseer McNamara | 75+ XP 100 caps Access to Vault 81 |
000b8464 | V81_00_Intro |
Miscellaneous quests[]
These quests are displayed under the section "Miscellaneous" of the Pip-Boy.
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Art Appreciation | Goodneighbor Pickman Gallery |
John Hancock | 150+ XP Up to 400 caps |
001120de | FFGoodneighbor05 | |
Atom Cats (quest) | Atom Cats garage | Zeke | 150+ XP Zeke's jacket and jeans |
00048516 | DN054 | |
Botany Class | Diamond City market Forest Grove marsh |
Solomon | 150+ XP 100/125/150/200 caps Buffout x1 Jet x1 Psycho x1 |
0002125f | FFDiamondCity03 | |
The Combat Zone | Combat Zone | ~100 caps Cait as a companion |
0002074b | CZ | ||
Detective Case Files | Diamond City | Case files on the table | 000229fc | MS07 | ||
Diamond City's Most Wanted | Dugout Inn or Diamond City market | Wanted poster | 150/400 XP | 0014182c (raiders) 0018127d (mutants) 00181280 (ghouls) |
FFDiamondCityWanted01 FFDiamondCityWanted04 FFDiamondCityWanted07 | |
Fallen Hero | Bunker Hill Old Gullet sinkhole |
Joe Savoldi | 150+ caps Grandpa Savoldi's hat |
00122220 | FFBunkerHill01 | |
Find the Treasures of Jamaica Plain | Jamaica Plain | Hadrian's invitation Jamaica Plain flyer |
2076 World Series baseball bat Unique pre-War items |
000e9914 | DN070 | |
Fly Fishing | Diamond City | Doctor Duff | 75+ XP 100/125/150/200 bottlecaps |
0002c59b | FFDiamondCity05 | |
Giddyup 'n Go | The Slog Wilson Atomatoys factory |
Arlen Glass | 100+ XP 150/225/300 caps |
000254b7 | DN154 | |
Greet the Dog | Red Rocket truck stop | Dogmeat | Dogmeat as a companion | 0006dfaf | DogmeatQuest | |
Gun Run | Rook family house | Barney Rook | 350+ XP Reba II |
001243d6 | DN083_Barney | |
Hazardous Material | Goodneighbor HalluciGen, Inc. |
Fred Allen | 400+ XP 200/250/300/400 caps |
0010cb94 | FFGoodneighbor03 | |
Home Plate | Diamond City Home Plate |
Geneva | 75+ XP Home Plate as a settlement |
0014191c | FFDiamondCity02 | |
MacCready for Action | Goodneighbor | Robert Joseph MacCready | Robert Joseph MacCready as a companion | 001160b3 | FFGoodneighbor06 | |
Meet Ness at the Crash Site | Skylanes Flight 1981 | Ness | 50/100/150/200 caps | 000684d0 | DN123 | |
Message in a Bottle - Trapped for Days | Crater house | Bottle message | Levelled loot cache | 001da03b | DNMessageInABottleQuest | |
Message in a Bottle - Predator Becomes Prey | The Castle | Bottle message | Levelled loot cache | 001da045 | DNMessageInABottleQuest | |
Message in a Bottle - Not Going Well | Wreck of the FMS Northern Star | Bottle message | Levelled loot cache | 001da050 | DNMessageInABottleQuest | |
Message in a Bottle - Need a Hand | Boston Airport | Bottle message | Levelled loot cache | 001da058 | DNMessageInABottleQuest | |
Message in a Bottle - Difficult to Kill | Mahkra Fishpacking | Bottle message | Levelled loot cache | 001da060 | DNMessageInABottleQuest | |
Message in a Bottle - X Marks the Spot | Nahant Oceanological Society | Bottle message | Levelled loot cache | 001da063 | DNMessageInABottleQuest | |
Nuka Cola Needs | Diamond City | Sheffield | 75+ XP Sheffield as a settler |
000502ac | FFDiamondCity08 | |
Pool Cleaning | Diamond City | Sheng Kawolski | 75+ XP 100/125/150/200 caps |
00142434 | FFDiamondCity04 | |
Prep School | Bunker Hill East Boston Preparatory School |
Kessler | 300+ XP Trade caravan post to build in settlements |
0012221f | FFBunkerHill03 | |
Recruiting Hancock | Hawthorne Estate | Hancock | John Hancock as a companion Up to 425 caps |
001323ab | FFGoodneighbor07 | |
Galleria | General Atomics Galleria | Opening of the businesses of the Galleria | 0004542b | DN049 | ||
Search for caps in (location) Look for the stash of chems in (location) Find the (weapon) in (location) Search for scrap in (location) Search for tech in (location) |
Radiant locations | Raider's note Junkie's note Gunner's note Scavenger's note Settler's note |
0002bde6 0002bde9 0002beed 0002bef6 0002bef9 |
RETreasureHuntSC01 RETreasureHuntSC02 RETreasureHuntSC03 RETreasureHuntSC04 RETreasureHuntSC05 | ||
The Cleaner | Goodneighbor | Whitechapel Charlie | 150+ XP 200/250/300/400 caps |
0010d5a7 | FFGoodneighbor04 | |
Traffic Jam | Bunker Hill National Guard training yard |
Deb | 300+ XP 125/175/225/300 caps |
00122221 | FFBunkerHill02 | |
Vault 81 Tour | Vault 81 | Austin Engill | 75+ XP | 00099e5d | Vault81Tour | |
Virgil's Cure | Rocky cave The Institute |
Brian Virgil | 100+ XP | 000adce7 | DN053 |
Unmarked quests[]
These are quests that can be completed for certain rewards, but do not appear in your Pip-Boy.
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
A Pillar of the Community | Charles View Amphitheater | Brother Thomas | 000c5093 | DN019JoinCult | ||
Bill Sutton (quest) | Warwick Homestead | Bill Sutton | 2 caps per tato or mutfruit | 0003f242 | DialogueWarwickHomestead | |
Brother Against Brother | Diamond City | Riley Kyle |
0014bf48 | FFDiamondCity12 | ||
Familiar Faces | Goodneighbor | Vault-Tec rep | Vault-Tec rep as a settler | 00033582 | DialogueGoodneighbor | |
Fertilizer Woman | Vault 81 | Dr. Penske | 25 caps per bag of fertilizer | 0003f244 | DialogueVault81 | |
Holly (quest) | The Slog | Holly | 0003f241 | DialogueTheSlog | ||
Lucy Abernathy (quest) | Abernathy farm | Lucy Abernathy | 3/5 caps per Melon | 0006b4cf | DialogueAbernathyFarm | |
Maintenance Man | Vault 81 | Calvin Whitaker | 15 caps per tool | 0003f244 | DialogueVault81 | |
Quality Assurance | General Atomics factory | 00045770 | DN050 | |||
Supervisor Brown (quest) | Graygarden | Supervisor Brown | 2 caps per mutfruit | 0003f23f | DialogueGraygarden | |
Supervisor Greene (quest) | Graygarden | Supervisor Greene | 100/300 caps | 0003f23f | DialogueGraygarden | |
Wedding Day | Diamond City | Miss Edna Zwicky |
00145676 | FFDiamondCity09 |
Companion quests[]
The following quests are given once the player gains enough affinity with a particular companion.
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Intervention bénigne | Abri 95 | Cait | 200+ XP Cait cured from her addictions. New interests. |
001666c5 | COMCaitQuest | |
Emergent Behavior | Memory Den | Curie | 300+ XP Reputation with Curie Synth Curie |
0016454e | COMCurieQuest | |
Long Road Ahead | Mass Pike Interchange Med-Tek Research Goodneighbor |
Robert Joseph MacCready | 250+ XP | 00027411 | COMMacCreadyQuest | |
Long Time Coming | Andrew station | Nick Valentine | 450+ XP Eddie's Peace gun Close to Metal perk |
000229fe | MS07c |
Settlement quests[]
Modèle:Cleanup In addition to the Help defend (settlement name) quests, there are a number of miscellaneous quests associated with settlements.
Form ID | Editor ID | Comments |
---|---|---|
000a1412 | MinRadiantOwned01 | Raiders have been threatening <Alias=ActualLocation>. I should do what I can to build up their defenses before it's too late. |
00160409 | MinRadiantOwned05 | I should help build up the defenses at <Alias=ActualLocation> before the Super Mutants attack again. |
00161d1d | MinRadiantOwned06ChangeLocOnly | The people at <Alias=ActualLocation> are short of <Alias=TroubleName>. I've agreed to help. |
00162f44 | MinRadiantOwned07ChangeLocOnly | The people at <Alias=ActualLocation> need help repairing their generator. They suggested I might find the parts to fix it at <Alias=Dungeon>. |
00186a08 | MinRadiantOwned08 | Preston Garvey had word that a friendly settlement is requesting help from the Minutemen to defend themselves from the Gunners. |
0005e51f | MinRadiantOwned09ChangeLocOnly | The settlers of <Alias=ActualLocation> are afraid they're about to be attacked by a pack of roving feral ghouls. I should do what I can to build up their defenses before it's too late. |
001533a9 | MinRadiantOwned11 | The people of <Alias=ActualLocation> are worried that Institute synths are preparing to attack. I should do what I can to build up their defenses before it's too late. |
Add-on quests[]
Automatron[]
Ces quêtes sont uniquement déblocables après l'installation de l'extension Automatron.
Icône | Nom | Lieu(x) | Donné par | Récompense | Form ID | Editeur ID |
---|---|---|---|---|---|---|
Quête(s) principale(s) | ||||||
Menace mécanique | Wattz Consumer Electronics | Appel de détresse de la caravane | +250 XP Plans d'établi de robots |
xx000806 | DLC01MQ01 | |
Une nouvelle menace | Usine General Atomics | Ada | +300 XP | xx000801 | DLC01MQ02 | |
Chasseur de tête | Antenne satellite de Fort Hagen Hangar de Fort Hagen Lieu aléatoire |
Ada | +400 XP Jezebel |
xx002833 | DLC01MQ04 | |
Restaurer l'ordre | Centre de service après-vente RobCo L'antre du Mécaniste |
Ada | +300 XP Armure et casque du Mécaniste |
xx0010f5 | DLC01MQ05 | |
Quête(s) répétable(s) | ||||||
Robot rebelle | L'antre du Mécaniste Lieu aléatoire |
Isabel Cruz | +300 XP | xx003e8a xx00af4d xx00ad50 xx00af4c xx00af51 xx003e8f xx00d5fc xx003e90 xx008508 |
DLC01MQPostQuestRadiantAssault01 DLC01MQPostQuestRadiantAssault02 DLC01MQPostQuestRadiantAssault03_Min DLC01MQPostQuestRadiantAssault03_Inst DLC01MQPostQuestRadiantAssault03_BOS DLC01MQPostQuestRadiantScene_01 DLC01MQPostQuestRadiantScene_02 DLC01MQPostQuestRadiantTravel_01 DLC01MQPostQuestRadiantTravel_02 |
Far Harbor[]
These quests are only playable after Far Harbor has been installed.
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Main quests | ||||||
Loin de la maison | Valentine Detective Agency Nakano residence Far Harbor |
Valentine's Detective Agency Radio | 400+ XP 300 caps Access to Far Harbor |
xx001b3f | DLC03MQ01 | |
Trop facile | Far Harbor Acadia |
Captain Avery | 400+ XP Longfellow's cabin as a settlement |
xx001b40 | DLC03MQ02 | |
a votre place | Acadia | Old Longfellow | 500+ XP 500 caps Access to Acadia |
xx001b41 | DLC03MQ03 | |
Best Left Forgotten | The Nucleus | Kasumi Nakano | 500+ XP | xx001b42 | DLC03MQ04 | |
The Way Life Should Be | 600+ XP Destroyer of Acadia perk Acadia's Shield (armor chestpiece) Lucky Eddy (lever-action rifle) |
xx001b43 | DLC03MQ05 | |||
Cleansing the Land | 600+ XP Far Harbor Survivalist for siding with Far Harbor Crusader of Atom for siding with the Children of Atom |
xx001b44 | DLC03MQ06 | |||
Reformation | Acadia The Nucleus |
600+ XP Protector of Acadia Atom's Bulwark |
xx02127f | DLC03MQ06a | ||
Close to Home | Acadia Nakano residence |
400+ XP Supply stash |
xx004f2c | DLC03MQPostQuest | ||
General side quests | ||||||
Brain Dead | Vault 118 | Pearl or Maxwell |
400+ XP (part 1) 300+ XP (part 2) 200 to 1270 pre-War money |
xx036763 | DLC03_V118_Quest | |
Shipbreaker | The Island Acadia |
Shipbreaker's radio frequency | 275+ XP Skipper's Last Stand |
xx040a87 | DLC03WorkshopRadiantOwned05 | |
Radiant quests | ||||||
Condensers Down | A settlement on the Island A radiant location |
A settler | ~100 XP ~100 caps |
xx00eb4c | DLC03WorkshopRadiantOwned01 | |
Deadliest Catch | A settlement on the Island A radiant location |
A settler | xx040a86 | DLC03WorkshopRadiantOwned04 | ||
Super Mutants in the Fog | A settlement on the Island A radiant location |
A settler | ~100 XP ~100 caps |
xx00eb51 | DLC03WorkshopRadiantOwned02 | |
Trapper Attack | A settlement on the Island A radiant location |
A settler | ~100 XP ~100 caps |
xx039953 | DLC03WorkshopRadiantOwned03 | |
Acadia side quests | ||||||
Acadian Ideals | Acadia | 300+ XP | xx0456d3 | DLC03AcadiaQuestPointers | ||
Data Recovery | The Island Acadia |
Faraday | 250+ XP | xx04b1f6 | DLC03AcadiaM03 | |
The Arrival | The Island Acadia |
Chase | 400+ XP 200/250/300/400 caps |
xx01536f | DLC03AcadiaM01 | |
The Price of Memory | Acadia | Cog | 350+ XP Crippling sledgehammer or legendary synth chestpiece |
xx04b95a | DLC03AcadiaM04 | |
Hunting the Hunter | The Island Acadia |
Dejen | 475+ XP 420-610 caps |
xx04049b | DLC03AcadiaM02 | |
Children of Atom side quests | ||||||
Ablutions | The Nucleus | Mai | 350+ XP Radical Conversion |
xx02b500 | DLC03DLC03CoA_FFNucleus03 | |
The Heretic | The Nucleus Ruined church |
Grand Zealot Richter | 400+ XP Atom's Judgement |
xx01b0af | DLC03AtomM02 | |
Visions in the Fog | The Nucleus Atom's Spring |
Grand Zealot Richter | 400+ XP Member of the Church of the Children of Atom Access to the Nucleus |
xx00afb1 | DLC03AtomM01 | |
What Atom Requires | The Nucleus | High Confessor Tektus | 300+ XP | xx0500e4 | DLC03CoA_QuestPointers | |
The Trial of Brother Devin | The Nucleus | Zealot Ware | 350+ XP Ware's brew recipe 4 Ware's brew |
xx01055c | DLC03CoA_FFNucleus01 | |
Witch Hunt | The Nucleus | High Confessor Tektus | 350+ XP Inquisitor's cowl |
xx02c8b3 | DLC03CoA_FFNucleus02 | |
Far Harbor side quests | ||||||
Blood Tide | Far Harbor National Park campground Dalton farm Brooke's Head Lighthouse |
Cassie Dalton | 350+ XP 900 caps Bloodletter Dalton farm as a settlement |
xx023acb | DLC03FarHarborFF01 | |
Hull Breach | Far Harbor Eagle's Cove tannery |
The Mariner | 300+ XP 450 caps Combat shotgun |
xx00a990 | DLC03DLC03FarHarborFF03a | |
Hull Breach 2 | Far Harbor MS Azalea |
The Mariner | 300+ XP 400 caps |
xx00aec4 | DLC03FarHarborFF03b | |
Hull Breach 3 | Far Harbor Haddock Cove |
The Mariner | 300+ XP 615 caps A legendary harpoon gun |
xx02039a | DLC03FarHarborFF03c | |
Living on the Edge | Far Harbor | Captain Avery | 400+ XP | xx04e77a | DLC03DLC03FarHarborM02 | |
Rite of Passage | Far Harbor The Island |
Teddy Wright | 350+ XP 600 caps The Captain's Hat The Captain's Feast |
xx00a992 | DLC03FarHarborM01 | |
Safe Passage | Far Harbor | Captain Avery | 300+ XP | xx023aca | DLC03FarHarborFF02 | |
The Changing Tide | Far Harbor | Captain Avery | 500+ XP Rescue diver suit |
xx04e779 | DLC03FarHarborM03 | |
The Great Hunt | Far Harbor The Island |
The Mariner | 300+ XP Legend of the Harbor |
xx02399f | DLC03FarHarborS03 | |
The Hold Out | Far Harbor National Park Visitor's Center |
Mitch | 300+ XP 610 caps Fire Belly recipe National Park Visitor's Center as a settlement |
xx00a991 | DLC03FarHarborS01 | |
Turn Back the Fog | Far Harbor Echo Lake Lumber |
Small Bertha | 300+ XP 410 caps Echo Lake Lumber as a settlement |
xx00aec3 | DLC03FarHarborS02 | |
Commonwealth Factions quests | ||||||
Forbidden Knowledge | The Institute | William Moseley | xx013f3a | DLC03Acadia_Institute | ||
Search and Destroy | The Prydwen | Lancer Captain Kells | xx013f39 | DLC03Acadia_BoS |
Vault-Tec Workshop[]
These quests are only playable after Vault-Tec Workshop has been installed.
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Quests | ||||||
Vault-Tec Calling | Quincy Quarries Vault 88 |
Vault 88 radio beacon | Location of Vault 88 300+ XP |
xx0043e5 | DLC06MQ01 | |
Better Living Underground | Vault 88 | Overseer Barstow | Vault 88 as a settlement 300+ XP |
xx00480b | DLC06MQ02 | |
A Model Citizen | Vault 88 | Overseer Barstow | 350+ XP | xx004840 | DLC06MQ03 | |
Explore Vault 88 | Vault 88 | Overseer Barstow | 300+ XP | xx004f65 | DLC06MQ04 | |
Power to the People | Vault 88 | Overseer Barstow | 350+ XP Power Cycle 1000 as a settlement object |
xx004a7e | DLC06E01 | |
The Watering Hole | Vault 88 HalluciGen, Inc. |
Overseer Barstow | 350+ XP Soda fountain as a settlement object |
xx004ad5 | DLC06E02 | |
Vision of the Future | Vault 88 | Overseer Barstow | 350+ XP Phoropter as a settlement object |
xx004f72 | DLC06E03 | |
Lady Luck | Vault 88 | Overseer Barstow | 400+ XP Slot machine as a settlement object Legend of Vault 88 |
xx005117 | DLC06E04 | |
Overseer's Most Wanted | Any settlement | Vault-Tec Population Management System | Location of companions | xx003de1 | DLC06CompanionTracker |
Nuka-World[]
These quests are only playable after Nuka-World has been installed.
Icon | Name | Location(s) | Given by | Reward | Form ID | Editor ID |
---|---|---|---|---|---|---|
Main quests | ||||||
Tout le monde à bord | Nuka-World transit center | Nuka-Cola Family radio | 200+ XP Access to Nuka-World |
xx000800 | DLC04MQ00 | |
Un petit tour | Nuka-station, Nuka-World access tunnels, Cola-cars arena | RedEye | 500+ XP Full set of Overboss power armor Title of Overboss of Nuka-World |
xx000801 | DLC04MQ01 | |
Un plan ambitieux | Fizztop Grille Bradberton Amphitheater Fizztop Mountain The Parlor |
Porter Gage | 400+ XP Porter Gage as a companion (Optional) The Problem Solver |
xx000802 | DLC04MQ02 | |
La grande visite | Kiddie Kingdom World of Refreshment Dry Rock Gulch Safari Adventure Galactic Zone |
Porter Gage | 400+XP | xx000803 | DLC04MQ03 | |
Un royaume magique | Kiddie Kingdom | Oswald the Outrageous | 400+ XP Oswald's tophat Sword of Wonders Control of Kiddie Kingdom (Optional) Magician's tuxedo |
xx03684f | DLC04_KiddieKingdomMain | |
Un monde de rafraîchissement | The World of Refreshment | Discovering the World of Refreshment | 350+ XP Control of the Nuka-Cola bottling plant |
xx03684e | DLC04_BottlingPlantMAIN | |
Règlement de comptes | Dry Rock Gulch | Discovering Dry Rock Gulch | 400+ XP 200 caps Cowboy hat Western outfit Western revolver Control of Dry Rock Gulch |
xx0431ab | DLC04DryRockGulch | |
Aventure safari | Safari Adventure | Cito | 400+ XP Control of Safari Adventure (Optional) Cito's Shiny Slugger |
xx0260e2 | DLC04SafariAdventureQuest | |
Système stellaire | Galactic Zone | Discovering the Galactic Zone | 400+ XP Control of the Galactic Zone |
xx01e34a | DLC04GZMainQuest | |
Doux foyer | Nuka-World | Porter Gage | 500+ XP Wasteland Warlord perk Rank 2 |
xx000804 | DLC04MQ04 | |
Jeux d'influence | The World of Refreshment, Fizztop Mountain, The Parlor, Bradberton Amphitheater | Shank | 400+ XP 2 of the following gang perks Ace Operator perk,Chosen Disciple perk, or Pack Alpha perk Electricity to Nuka-World |
xx000805 | DLC04MQ05 | |
Side quests | ||||||
Amoral Combat | Nuka-Town USA, Cola-cars arena | Fritsch | 75+ XP Loot from challenger's corpse Aeternus (Rogue knight) |
xx039262 | DLC04SettlementFF01 | |
Cappy in a Haystack | Nuka-Town USA Fizztop Grille Dry Rock Gulch Galactic Zone Kiddie Kingdom Safari Adventure World of Refreshment |
Sierra Petrovita | 400+ XP Nuka-nuke launcher or Nuka-World jumpsuit |
xx000806 | DLC04MS01 | |
Open Season | Bradberton Amphitheater Fizztop Mountain The Parlor Nuka-Town market Nuka-World power plant |
Preston Garvey or Mackenzie Bridgeman | 600+ XP | xx027704 | DLC04RaiderKickout | |
Precious Medals | Nuka-Town USA Dry Rock Gulch Galactic Zone Kiddie Kingdom Safari Adventure World of Refreshment |
N.I.R.A. | 75+ XP Nuka Cola Dark Nuka Orange Nuka Cola Quantum |
xx03ac61 | DLC04SettlementFF02 | |
Trip to the Stars | Hubologist's camp Vault-Tec Among the Stars Nuka-World junkyard |
Dara Hubbell | 450+ XP 200/250/300/350 caps Hub's Alien Blaster 10 alien blaster rounds (Optional) 100 alien blaster rounds |
xx000807 | DLC04MS02 | |
Radiant quests | ||||||
A Goods Defense | Random questgiver | 75+ XP ~250 caps |
xx02191c | DLC04_RQ_DefendCache | ||
A Permanent Solution | Random location | Random questgiver | 75+ XP ~250 caps |
xx017f46 | DLC04_RQ_KillRivalBoss | |
Cache-ing In | Random location | Fritsch Mason Nisha Mags Black |
75+ XP ~250 caps |
xx01b170 | DLC04_RQ_StealCache | |
Capture | Random location | Shank | 75+ XP | xx00db37 | DLC04RaidWipeOut | |
Claiming the Commonwealth | Random location | Triggered following Home Sweet Home | xx032a4a | DLC04MQ04_RaiderOutpostTracker | ||
Cleaning House | Random location | Triggered following Power Play | xx04990a | DLC04MQ05Cleanup | ||
Clear Out | Random location | Shank | xx014352 | DLC04RaidChaseOff | ||
Collaring Outside the Lines | Random location | Nisha Mags Black Mason |
75+ XP ~250 caps |
xx032a66 | DLC04_RQ_CollarTroubleMaker | |
Park Population Handler | 5 Nuka-World attractions | Five tribute stashes | xx0447e8 | DLC04ParkPopulationHandler | ||
Shake Down | Random location | Shank | 75+ XP | xx019088 | DLC04RaidCoerce | |
Subdue | Random location | Shank | xx016e18 | DLC04RaidSubdue | ||
Taking out the Trash | Random location | Random questgiver | 75+ XP ~250 caps |
xx0322da | DLC04_RQ_KillTroubleMaker | |
Under the Collar | Random location | Mags Black Nisha Mason |
75+ XP ~250 caps |
xx04bd3c | DLC04_RQ_CollarRivalBoss |
Notes[]
- The Brotherhood of Steel, the Institute, and the Railroad are mutually hostile. Progressing through one's questline will eventually make the player hostile to the other factions.
- Siding with the Institute might make the Minutemen hostile, but this can easily be avoided with Charisma checks and selecting the correct dialogue choices.
- The Minutemen route only becomes available if the player character is hostile with the Institute, either by attacking them or by getting into a heated argument with Father. If the player character wishes to end the main quest by siding with the Minutemen, the Institute is the only faction that needs to be destroyed.
- The Minutemen can also become hostile with The Railroad if they don't sound the evacuation signal during the Nuclear Option quest.
- The Minutemen can also destroy the Brotherhood of Steel if they later get into a hostile relationship with the player character, even if the player character sided with the Brotherhood in order to finish the main quest.