| ||Pour the character from the Fallout Tactics demo, voir Psycho (character).|
| ||Il s'agit d'un article présentant une vue d'ensemble sur le contenu de plusieurs jeux. Pour des informations et des statistiques spécifiques, visitez les pages liées sur la droite.|
Psycho appears as a form of injected drug composed of strange, unknown chemicals of military origin which comes with its own unique delivery system. It was designed at the orders of General Chase specifically for military use. It increased a soldier's damage resistance, and its dampening effect on higher brain functions made for tough—but uncontrollable-troops. This drug was very popular for human-wave assaults.
Modèle:Gamearticle Depending on the game, Psycho will give different effects. In Fallout and Fallout 2, Psycho increases damage resistance, allowing users to survive more hits in combat. In Fallout 3 and Fallout: New Vegas, Psycho increases the damage dealt. In the latter game, Psycho is an ingredient for the Slasher drug. In Fallout 4, Psycho acts like Slasher did in Fallout: New Vegas, boosting damage resistance as well as the Sole Survivor's damage output.
Modèle:Gamearticle Slasher is a chem which combines the effects of Med-X and Psycho into a single consumable. It is possible to combine the effects of Slasher with Med-X to gain a 50% total boost to damage resistance. It does not stack with Psycho.