Traduction en cours
Cet article ou cette section a besoin d'être traduit(e). Merci d'aider l'Abri en améliorant cet article.
|
Les Niveaux représentent une compétence générale dans le système S.P.E.C.I.A.L. du personnage. C'est une mesure de l'expérience et des capacités. Le niveau est déterminé par le nombre de points d'expérience obtenus par le joueur durant son aventure.
Augmentation de niveau[]
À chaque passage de niveau, le joueur peut modifier ses compétences ainsi que ses statistiques primaires (dans Fallout 4). Ils peuvent également obtenir des aptitudes spéciales. De plus, le joueur devient plus fort et meilleur à chaque niveau obtenu.
Niveau maximum[]
Le niveau maximum varie d'un jeu à l'autre :
- Fallout : 21
- Fallout 2, Fallout Tactics, et Fallout: Brotherhood of Steel : 99
- Fallout 3 : 20 (30 avec l'extension Broken Steel)
- Fallout: New Vegas : 30–50 (chacune des 4 extensions augmente le niveau maximum de 5)
- Fallout 4 ne possède pas de niveau maximum, cependant le jeu crash en passant les niveaux 65 et 535
- Fallout 76 ne possède pas de niveau maximum; cependant les points SPECIAL additionnels cessent d'être reçus après le niveau 50, plaçant le plafond du nombre total de points SPECIAL du joueur à 56.
Fallout et Fallout 2[]
Niveau | Expérience | Réputation (Fallout) |
---|---|---|
1 | 0 XP | Vault Dweller |
2 | 1,000 XP | Vault Scion |
3 | 3,000 XP | Vault Veteran |
4 | 6,000 XP | Vault Elite |
5 | 10,000 XP | Wanderer |
6 | 15,000 XP | Desert Wanderer |
7 | 21,000 XP | Wanderer of the Wastes |
8 | 28,000 XP | Elite Wanderer |
9 | 36,000 XP | Strider |
10 | 45,000 XP | Desert Strider |
11 | 55,000 XP | Strider of the Wastes |
12 | 66,000 XP | Strider Elite |
13 | 78,000 XP | Vault Hero |
14 | 91,000 XP | Wanderering Hero |
15 | 105,000 XP | Striding Hero |
16 | 120,000 XP | Hero of the Desert |
17 | 136,000 XP | Hero of the Wastes |
18 | 153,000 XP | Hero of the Glowing Lands |
19 | 171,000 XP | Paragon |
20 | 190,000 XP | Living Legend |
21 | 210,000 XP | Last, Best Hope for Humanity |
n | (n*(n-1)/2) * 1,000 XP |
Fallout Tactics[]
Niveau | Expérience |
---|---|
1 | 0 XP |
2 | 1,000 XP |
3 | 2,000 XP |
4 | 4,000 XP |
5 | 7,000 XP |
6 | 10,000 XP |
7 | 15,000 XP |
8 | 20,000 XP |
9 | 30,000 XP |
10 | 45,000 XP |
11 | 60,000 XP |
12 | 80,000 XP |
13 | 100,000 XP |
14 | 130,000 XP |
15 | 160,000 XP |
16 | 210,000 XP |
17 | 260,000 XP |
18 | 330,000 XP |
19 | 410,000 XP |
20 | 510,000 XP |
21 | 640,000 XP |
22 | 810,000 XP |
23 | 1,000,000 XP |
24 | 1,200,000 XP |
25 | 1,500,000 XP |
26 | 1,900,000 XP |
27 | 2,400,000 XP |
28 | 3,000,000 XP |
29 | 3,800,000 XP |
30 | 4,800,000 XP |
31 | 6,000,000 XP |
32 | 7,500,000 XP |
33 | 9,400,000 XP |
34 | 11,000,000 XP |
35 | 14,000,000 XP |
36 | 18,000,000 XP |
37 | 23,000,000 XP |
38 | 35,000,000 XP |
39 | 44,000,000 XP |
40 | 56,000,000 XP |
41 | 70,000,000 XP |
42 | 87,000,000 XP |
43 | 100,000,000 XP |
44 | 130,000,000 XP |
45 | 170,000,000 XP |
46 | 210,000,000 XP |
47 | 260,000,000 XP |
48 | 330,000,000 XP |
49 | 440,000,000 XP |
50 | 520,000,000 XP |
Fallout: Brotherhood of Steel[]
Niveau | Rang | Expérience | Points de Compétence |
---|---|---|---|
1 | Initiate | 0 XP | 0 |
2 | Initiate | 300 XP | 2 |
3 | Initiate | 700 XP | 2 |
4 | Initiate | 1,500 XP | 4 |
5 | Squire | 2,600 XP | 4 |
6 | Squire | 4,100 XP | 8 |
7 | Squire | 7,000 XP | 8 |
8 | Squire | 11,000 XP | 16 |
9 | Squire | 16,100 XP | 16 |
10 | Knight | 22,000 XP | 16 |
11 | Knight | 28,800 XP | 16 |
12 | Knight | 37,100 XP | 16 |
13 | Knight | 48,400 XP | 16 |
14 | Knight | 61,700 XP | 16 |
15 | Knight | 77,000 XP | 32 |
16 | Knight | 94,300 XP | 32 |
17 | Knight | 114,600 XP | 32 |
18 | Knight | 137,900 XP | 32 |
19 | Knight | 164,200 XP | 32 |
20 | Knight | 194,500 XP | 32 |
21 | Paladin | 228,800 XP | 32 |
22 | Paladin | 267,100 XP | 32 |
23 | Paladin | 306,400 XP | 32 |
24 | Paladin | 346,700 XP | 32 |
25 | Paladin | 388,000 XP | 32 |
26 | Paladin | 430,000 XP | 32 |
27 | Paladin | 473,000 XP | 32 |
28 | Paladin | 520,000 XP | 32 |
29 | Paladin | 563,200 XP | 32 |
30 | Paladin | 610,500 XP | 32 |
31 | Elder | 659,800 XP | 32 |
32 | Elder | 711,100 XP | 32 |
33 | Elder | 764,400 XP | 32 |
34 | Elder | 819,700 XP | 32 |
35 | Elder | 877,000 XP | 32 |
36 | Elder | 936,300 XP | 32 |
37 | Elder | 998,600 XP | 32 |
38 | Elder | 1,063,900 XP | 32 |
39 | Elder | 1,132,200 XP | 64 |
40 | Elder | 1,203,500 XP | 64 |
41 | Elder | 1,277,800 XP | 0 |
Fallout 3[]
Niveau | Expérience | Exp pour niveau suivant | Karma (Bon) | Karma (Neutre) | Karma (Mauvais) |
---|---|---|---|---|---|
1 | 0 XP | 200 XP | Vault Guardian | Vault Dweller | Vault Delinquent |
2 | 200 XP | 350 XP | Vault Martyr | Vault Renegade | Vault Outlaw |
3 | 550 XP | 500 XP | Sentinel | Seeker | Opportunist |
4 | 1,050 XP | 650 XP | Defender | Wanderer | Plunderer |
5 | 1,700 XP | 800 XP | Dignitary | Citizen | Fat Cat |
6 | 2,500 XP | 950 XP | Peacekeeper | Adventurer | Marauder |
7 | 3,450 XP | 1,100 XP | Ranger of the Wastes | Vagabond of the Wastes | Pirate of the Wastes |
8 | 4,550 XP | 1,250 XP | Protector | Mercenary | Reaver |
9 | 5,800 XP | 1,400 XP | Urban Avenger | Urban Ranger | Urban Invader |
10 | 7,200 XP | 1,550 XP | Exemplar | Observer | Ne'er-do-well |
11 | 8,750 XP | 1,700 XP | Capitol Crusader | Capitol Councilor | Capitol Crimelord |
12 | 10,450 XP | 1,850 XP | Paladin | Keeper | Defiler |
13 | 12,300 XP | 2,000 XP | Vault Legend | Vault Descendant | Vault Boogeyman |
14 | 14,300 XP | 2,150 XP | Ambassador of Peace | Pinnacle of Survival | Harbinger of War |
15 | 16,450 XP | 2,300 XP | Urban Legend | Urban Myth | Urban Superstition |
16 | 18,750 XP | 2,450 XP | Hero of the Wastes | Strider of the Wastes | Villain of the Wastes |
17 | 21,200 XP | 2,600 XP | Paragon | Beholder | Fiend |
18 | 23,800 XP | 2,750 XP | Wasteland Savior | Wasteland Watcher | Wasteland Destroyer |
19 | 26,550 XP | 2,900 XP | Saint | Super-Human | Evil Incarnate |
20 | 29,450 XP | 3,050 XP | Last, Best Hope of Humanity | Paradigm of Humanity | Scourge of Humanity |
Levels that can only be reached through Broken Steel or through modding | |||||
21 | 32,500 XP | 3,200 XP | Restorer of Faith | Soldier of Fortune | Architect of Doom |
22 | 35,700 XP | 3,350 XP | Model of Selflessness | Profiteer | Bringer of Sorrow |
23 | 39,050 XP | 3,500 XP | Shepherd | Egocentric | Deceiver |
24 | 42,550 XP | 3,650 XP | Friend of the People | Loner | Consort of Discord |
25 | 46,200 XP | 3,800 XP | Champion of Justice | Hero for Hire | Stuff of Nightmares |
26 | 50,000 XP | 3,950 XP | Symbol of Order | Model of Apathy | Agent of Chaos |
27 | 53,950 XP | 4,100 XP | Herald of Tranquility | Person of Refinement | Instrument of Ruin |
28 | 58,050 XP | 4,250 XP | Lightbringer | Moneygrubber | Soultaker |
29 | 62,300 XP | 4,400 XP | Earthly Angel | Gray Stranger | Demon's Spawn |
30 | 66,700 XP | null | Messiah | True Mortal | Devil |
Notes[]
- The experience points required to climb from level n to level n+1 can be calculated from the following expression:
- The level cap is raised to 30 in the Broken Steel add-on.
Bugs[]
- There may be a glitch that will not let you keep your perks after level 30.
- Levels 20-29 will all register as Last, Best Hope of Humanity for a good Karma player character in the Pip-Boy Stats screen.
Fallout: New Vegas[]
Niveau | Expérience | Karma (Bon) | Karma (Neutre) | Karma (Mauvais) |
---|---|---|---|---|
1 | 0 XP | Samaritan | Drifter | Grifter |
2 | 200 XP | Martyr | Renegade | Outlaw |
3 | 550 XP | Sentinel | Seeker | Opportunist |
4 | 1,050 XP | Defender | Wanderer | Plunderer |
5 | 1,700 XP | Dignitary | Citizen | Fat Cat |
6 | 2,500 XP | Peacekeeper | Adventurer | Marauder |
7 | 3,450 XP | Ranger of the Wastes | Vagabond of the Wastes | Pirate of the Wastes |
8 | 4,550 XP | Protector | Mercenary | Betrayer |
9 | 5,800 XP | Desert Avenger | Desert Scavenger | Desert Terror |
10 | 7,200 XP | Exemplar | Observer | Ne'er-do-well |
11 | 8,750 XP | Vegas Crusader | Vegas Councillor | Vegas Crimelord |
12 | 10,450 XP | Paladin | Keeper | Defiler |
13 | 12,300 XP | Mojave Legend | Mojave Myth | Mojave Boogeyman |
14 | 14,300 XP | Shield of Hope | Pinnacle of Survival | Sword of Despair |
15 | 16,450 XP | Vegas Legend | Vegas Myth | Vegas Boogeyman |
16 | 18,750 XP | Hero of the Wastes | Strider of the Wastes | Villain of the Wastes |
17 | 21,200 XP | Paragon | Beholder | Fiend |
18 | 23,800 XP | Wasteland Savior | Wasteland Watcher | Wasteland Destroyer |
19 | 26,550 XP | Saint | Super-Human | Evil Incarnate |
20 | 29,450 XP | Guardian of the Wastes | Renegade of the Wastes | Scourge of the Wastes |
21 | 32,500 XP | Restorer of Faith | Soldier of Fortune | Architect of Doom |
22 | 35,700 XP | Model of Selflessness | Profiteer | Bringer of Sorrow |
23 | 39,050 XP | Shepherd | Egocentric | Deceiver |
24 | 42,550 XP | Friend of the People | Loner | Consort of Discord |
25 | 46,200 XP | Champion of Justice | Hero for Hire | Stuff of Nightmares |
26 | 50,000 XP | Symbol of Order | Model of Apathy | Agent of Chaos |
27 | 53,950 XP | Herald of Tranquility | Person of Refinement | Instrument of Ruin |
28 | 58,050 XP | Last, Best Hope of Humanity | Moneygrubber | Soultaker |
29 | 62,300 XP | Savior of the Damned | Gray Stranger | Demon Spawn |
30 | 66,700 XP | Messiah | True Mortal | Devil |
Levels that can only be reached with one or more of the four add-ons installed* | ||||
31 | 71,250 XP | Messiah | True Mortal | Devil |
32 | 75,950 XP | Messiah | True Mortal | Devil |
33 | 80,800 XP | Messiah | True Mortal | Devil |
34 | 85,800 XP | Messiah | True Mortal | Devil |
35 | 90,950 XP | Messiah | True Mortal | Devil |
Levels that can only be reached with two or more of the four add-ons installed* | ||||
36 | 96,250 XP | Messiah | True Mortal | Devil |
37 | 101,700 XP | Messiah | True Mortal | Devil |
38 | 107,300 XP | Messiah | True Mortal | Devil |
39 | 113,050 XP | Messiah | True Mortal | Devil |
40 | 118,950 XP | Messiah | True Mortal | Devil |
Levels that can only be reached with three or more of the four add-ons installed* | ||||
41 | 125,000 XP | Messiah | True Mortal | Devil |
42 | 131,200 XP | Messiah | True Mortal | Devil |
43 | 137,550 XP | Messiah | True Mortal | Devil |
44 | 144,050 XP | Messiah | True Mortal | Devil |
45 | 150,700 XP | Messiah | True Mortal | Devil |
Levels that can only be reached with all four add-ons installed* | ||||
46 | 157,500 XP | Messiah | True Mortal | Devil |
47 | 164,450 XP | Messiah | True Mortal | Devil |
48 | 171,550 XP | Messiah | True Mortal | Devil |
49 | 178,800 XP | Messiah | True Mortal | Devil |
50 | 186,200 XP | Messiah | True Mortal | Devil |
* Your character must also not have the Logan's Loophole trait, as this caps your level at 30.
Notes[]
- A new perk can be selected after every 2 levels gained.
- The level 29 neutral karma title "Gray Stranger" is a reference to the Gray Fox, a character in The Elder Scrolls IV: Oblivion who, when not wearing his mask, was often called "The Stranger."
- The experience points required for level n can be calculated from the following expression:
- .
- The level cap is raised by 5 after starting every add-on, up to a maximum of 50. One is given the choice to take a trait that lets the player character stay at 30 in Old World Blues.
- An earlier patch prior to the 3rd add-on had allowed some player characters to obtain level 50 prior to the final add-on. This does not result in any glitches or such, but does put one's experience bar to max when the final add-on is installed, if level 50 has already been reached.
Fallout 4[]
- When the Sole Survivor levels up, they can choose to either increase one of the seven S.P.E.C.I.A.L. stats or rank up one of the seventy perks available.
- Fallout 4 doesn't have an actual level cap, but the hard limit is 65,535 (Hex number FFFF)[1]. Trying to level past this point by any means will crash the game due to the value overflowing back to zero.
- Reaching level 272 will allow the player character to acquire all perks and 10 S.P.E.C.I.A.L. (11 if bobbleheads are taken with 10 of a stat). This level is 286 if both Far Harbor and Nuka-World are installed.
Niveau | Expérience | Exp pour niveau suivant | Notes |
---|---|---|---|
1 | 1 | 200 | |
2 | 201 | 275 | Reaching level 2 requires one extra experience point. |
3 | 476 | 350 | |
4 | 826 | 425 | |
5 | 1,251 | 500 | |
6 | 1,751 | 575 | |
7 | 2,326 | 650 | |
8 | 2,976 | 725 | |
9 | 3,701 | 800 | |
10 | 4,501 | 875 | |
11 | 5,376 | 950 | |
12 | 6,326 | 1,025 | |
13 | 7,351 | 1,100 | |
14 | 8,451 | 1,175 | T-51 power armor pieces can spawn at various locations beginning at this level |
15 | 9,626 | 1,250 | The Automatron questline recommends players to be at this level to start. |
16 | 10,876 | 1,325 | |
17 | 12,201 | 1,400 | |
18 | 13,601 | 1,475 | |
19 | 15,076 | 1,550 | |
20 | 16,626 | 1,625 | The Vault-Tec Workshop questline recommends players to be at this level to start. |
21 | 18,251 | 1,700 | T-60 power armor pieces can spawn at various locations beginning at this level |
22 | 19,951 | 1,775 | |
23 | 21,726 | 1,850 | |
24 | 23,576 | 1,925 | |
25 | 25,501 | 2,000 | |
26 | 27,501 | 2,075 | |
27 | 29,576 | 2,150 | |
28 | 31,726 | 2,225 | X-01 power armor pieces can spawn at various locations beginning at this level. |
29 | 33,951 | 2,300 | |
30 | 36,251 | 2,375 | The Nuka-World questline recommends players to be at this level to start. |
31 | 38,626 | 2,450 | |
32 | 41,076 | 2,525 | |
33 | 43,601 | 2,600 | |
34 | 46,201 | 2,675 | |
35 | 48,876 | 2,750 | |
36 | 51,626 | 2,825 | |
37 | 54,451 | 2,900 | |
38 | 57,351 | 2,975 | |
39 | 60,326 | 3,050 | |
40 | 63,376 | 3,125 | |
41 | 66,501 | 3,200 | |
42 | 69,701 | 3,275 | |
43 | 72,976 | 3,350 | |
44 | 76,326 | 3,425 | |
45 | 79,751 | 3,500 | |
46 | 83,251 | 3,575 | |
47 | 86,826 | 3,650 | |
48 | 90,476 | 3,725 | |
49 | 94,201 | 3,800 | |
50 | 98,001 | 3,875 | |
51 | 101,876 | 3,950 | |
52 | 105,826 | 4,025 | |
53 | 109,851 | 4,100 | |
54 | 113,951 | 4,175 | |
55 | 118,126 | 4,250 | |
56 | 122,376 | 4,325 | |
57 | 126,701 | 4,400 | |
58 | 131,101 | 4,475 | |
59 | 135,576 | 4,550 | |
60 | 140,126 | 4,625 | |
61 | 144,751 | 4,700 | |
62 | 149,451 | 4,775 | |
63 | 154,226 | 4,850 | |
64 | 159,076 | 4,925 | |
65 | 164,001 | 5,000 | |
66 | 169,001 | 5,075 | |
67 | 174,076 | 5,150 | |
68 | 179,226 | 5,225 | |
69 | 184,451 | 5,300 | |
70 | 189,751 | 5,375 | |
71 | 195,126 | 5,450 | |
72 | 200,576 | 5,525 | |
73 | 206,101 | 5,600 | |
74 | 211,701 | 5,675 | |
75 | 217,376 | 5,750 | |
76 | 223,126 | 5,825 | |
77 | 228,951 | 5,900 | |
78 | 234,851 | 5,975 | |
79 | 240,826 | 6,050 | |
80 | 246,876 | 6,125 | |
81 | 253,001 | 6,200 | |
82 | 259,201 | 6,275 | |
83 | 265,476 | 6,350 | |
84 | 271,826 | 6,425 | |
85 | 278,251 | 6,500 | |
86 | 284,751 | 6,575 | |
87 | 291,326 | 6,650 | |
88 | 297,976 | 6,675 | |
89 | 304,701 | 6,750 | |
90 | 311,501 | 6,825 | |
91 | 318,376 | 6,950 | |
92 | 325,326 | 7,025 | |
93 | 332,351 | 7,100 | |
94 | 339,451 | 7,175 | |
95 | 346,626 | 7,250 | |
96 | 353,876 | 7,325 | |
97 | 361,201 | 7,400 | |
98 | 368,601 | 7,475 | |
99 | 376,076 | 7,550 | |
100 | 383,626 | 7,625 | |
101 | 391,251 | 7,700 | |
102 | 398,951 | 7,775 | |
103 | 406,726 | 7,850 | |
104 | 414,576 | 7,925 | |
105 | 422,501 | 8,000 | |
106 | 430,501 | 8,075 | |
107 | 438,576 | 8,150 | |
108 | 446,726 | 8,225 | |
109 | 454,951 | 8,300 | |
110 | 463,251 | 8,375 | |
111 | 471,626 | 8,450 | |
112 | 480,076 | 8,525 | |
113 | 488,601 | 8,600 | |
114 | 497,201 | 8,675 | |
115 | 505,876 | 8,750 | |
116 | 514,626 | 8,825 | |
117 | 523,451 | 8,900 | |
118 | 532,351 | 8,975 | |
119 | 541,326 | 9,050 | |
120 | 550,376 | 9,125 | |
... | |||
272 | 2,798,076 | 20,525 | Minimal level where all perks can be maxed out. |
279 | 2,943,326 | 21,050 | |
285 | 2,943,851 | 21,500 | |
65,535 | 161,062,092,801 | 4,915,250* | Leveling past this point causes the game to crash. |
The number of points to earn in level n in order to progress to the next are:
Simplified:
The XP thresholds for level n are thus:
Fallout 76[]
Section nécessaire
Cette section est nécessaire mais n'a pas encore été écrite. Vous pouvez aider l'Abri en l'écrivant.
|
- At level 5, player characters can be killed in PvP.
- After level 50, player characters will continue to level in order to redistribute S.P.E.C.I.A.L. attributes one point per level, but cannot gain any additional points, staying with the total of 56 S.P.E.C.I.A.L. points.
Level | Experience to next level |
---|---|
1 | 0 XP |
2 | 200 |
3 | 360 |
4 | 520 |
5 | 680 |
6 | 840 |
7 | 1000 |
8 | 1160 |
9 | 1320 |
10 | 1480 |
11 | 1640 |
12 | 1800 |
13 | 1960 |
14 | 2120 |
15 | 2280 |
16 | 2440 |
17 | 2600 |
18 | 2760 |
19 | 2920 |
20 | 3080 |
21 | 3240 |
22 | 3400 |
23 | 3560 |
24 | 3720 |
25 | 3880 |
26 | 4040 |
27 | 4200 |
28 | 4360 |
29 | 4520 |
30 | 4680 |
31 | 4840 |
32 | 5000 |
33 | 5160 |
34 | 5320 |
35 | 5480 |
36 | 5640 |
37 | 5800 |
38 | 5960 |
39 | 6120 |
40 | 6280 |
41 | 6440 |
42 | 6600 |
43 | 6760 |
44 | 6920 |
45 | 7080 |
46 | 7240 |
47 | 7400 |
48 | 7560 |
49 | 7720 |
50 | 7880 |
100 | 15880 |
1000 | 159880 |
50000 | 159880 |
Modèle:Clear
Notes[]
- Many NPCs scale to the player character level when a cell is entered for the first time and will most likely remain at that level when they respawn.