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Modèle auxiliaure à utiliser dans la section statistiques dérivées du modèle {{Infobox personnage}}.

Utilisation

Placez les lignes suivantes dans le paramètre |derivées = des infobox personnage :

{{Stats dérivées
<!-- insérez les paramètres -->
}}

Paramètres

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Traduction en cours
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Paramètres stats dérivées

Optionnel
ap
Base level Action Points.
Optionnel
ap max
Action Points at highest level.
Optionnel
ac
Base level Armor Class.
Optionnel
ac max
Armor Class at highest level.
Optionnel
carry weight
Base level Carry Weight.
Optionnel
carry weight max
Carry Weight at highest level.
Optionnel
crit chance
Base level Critical Chance.
Optionnel
crit chance max
Critical Chance at highest level.
Optionnel
dt
Base level Damage Threshold.
Optionnel
dt max
Damage Threshold at highest level.
Optionnel
dr
Base level Damage Resistance.
Optionnel
dr max
Damage Resistance at highest level.
Optionnel
er
Base level Energy Resistance.
Optionnel
er max
Energy Resistance at highest level.
Optionnel
fatigue
Base level Fatigue.
Optionnel
fatigue max
Fatigue at highest level.
Optionnel
fire resist
Base level Fire Resistance.
Optionnel
laser resist
Base level Laser Resistance.
Optionnel
plasma resist
Base level Plasma Resistance.
Optionnel
explosion resist
Base level Explosion Resistance.
Optionnel
electricity resist
Base level Electricity Resistance.
Optionnel
fire resist max
Fire Resistance at highest level.
Optionnel
hp
Base level Hit Points.
Optionnel
hp max
Hit Points at highest level.
Optionnel
melee damage
Base level Melee Damage.
Optionnel
melee damage max
Melee Damage at highest level.
Optionnel
poison resist
Base level Poison Resistance.
Optionnel
poison resist max
Poison Resistance at highest level.
Optionnel
rad resist
Base level Radiation Resistance.
Optionnel
rad resist max
Radiation Resistance at highest level.
Optionnel
reload speed
Base level Reload Speed.
Optionnel
reload speed max
Reload Speed at highest level.
Optionnel
unarmed damage
Base level Unarmed Damage.
Optionnel
unarmed damage max
Unarmed Damage at highest level.
Optionnel
sequence
Base level Sequence.
Optionnel
sequence max
Sequence at highest level.
Optionnel
healing rate
Base level Healing Rate.
Optionnel
healing rate max
Healing Rate at highest level.
Optionnel
perk rate
Base level Perk Rate.
Optionnel
perk rate max
Perk Rate at highest level.
Optionnel
skill rate
Base level Skill Rate.
Optionnel
skill rate max
Skill Rate at highest level.
Optionnel
experience points
Experience Points.

Derived stats modifier parameters

Optionnel
acmod
Armor Class modifier applied to derived stats. Can be a negative number.
Optionnel
agmod
Agility modifier applied to derived stats. Can be a negative number.
Optionnel
ccmod
Critical % Multiplier modifier applied to derived stats. Can be a negative number.
Optionnel
cwmod
Carry Weight modifier applied to derived stats. Can be a negative number.
Optionnel
dtmod
Damage Threshold modifier applied to derived stats. Can be a negative number.
Optionnel
drmod
Damage Resistance modifier applied to derived stats. Can be a negative number.
Optionnel
enmod
Endurance modifier applied to derived stats. Can be a negative number.
Optionnel
frmod
Fire Resistance modifier applied to derived stats. Can be a negative number.
Optionnel
lrmod
Laser Resistance modifier applied to derived stats. Can be a negative number.
Optionnel
prmod
Plasma Resistance modifier applied to derived stats. Can be a negative number.
Optionnel
exrmod
Explosion Resistance modifier applied to derived stats. Can be a negative number.
Optionnel
elrmod
Electricity Resistance modifier applied to derived stats. Can be a negative number.
Optionnel
lkmod
Luck modifier applied to derived stats. Can be a negative number.
Optionnel
stmod
Strength modifier applied to derived stats. Can be a negative number.
Optionnel
udmod
Unarmed Damage modifier applied to derived stats. Can be a negative number.

Exemple

{{Stats dérivées
|ap                 =90
|ap max             =120
|agmod              =1
|carry weight       =150
|carry weight max   =200
|hp                 =90
|enmod              =1
|melee damage       =15
}}
Renders
Points de vie :90  (95)
Points d'action :90→120 (93→123)

Copy/paste

{{Derived stats
|ac                 =
|ac max             =
|ap                 =
|ap max             =
|carry weight       =
|carry weight max   =
|crit chance        =
|crit chance max    = 
|dr                 =
|dr max             =
|dt                 =
|dt max             =
|fatigue            =
|fatigue max        =
|fire resist        =
|fire resist max    =
|hp                 =
|hp max             =
|melee damage       =
|melee damage max   =
|poison resist      =
|poison resist max  =
|rad resist         =
|rad resist max     =
|reload speed       =
|reload speed max   =
|unarmed damage     =
|unarmed damage max =
|sequence           =
|healing rate       =
|skill rate         =
|perk rate          =
|experience points  =
|acmod              =
|agmod              =
|ccmod              =
|cwmod              =
|drmod              =
|dtmod              =
|enmod              =
|frmod              =
|lkmod              =
|prmod              =
|exrmod             =
|elrmod             =
|stmod              =
|udmod              =
}}
Documentation extraite depuis Modèle:Stats dérivées/doc.
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