92 Votes in Poll
92 Votes in Poll
86 Votes in Poll
Yes I know it’s a mod. Curious to see which option people took.
161 Votes in Poll
Don’t give up early with how different the gameplay is compared to fallout 4. Stick with it, it gets better. Speech is very strong because so long as you meet the skill requirement you will pass. High intelligence is great because you gain more perk points, and don’t forget to pick up the Star Bottle caps!
I have and recommend trying them all on multiple saves just to get the full experience. If you were a big fan of fallout 3, the BoS ending may be a little nostalgic so definitely try it out. I also like the institute ending for being the most unique in terms of gameplay
I always like the Order of Mysteries storyline and holotapes. And Sam Blackwell too
Nuka Girl
Sell ammo you don’t use
Nuka World!
Depends on your build, if you have all unyielding armor and 15 perception anyway (to boost fixer damage) than the +33% chance is definitely inconsequential
I think more enclave items have been datamined
I assume you are talking about farming plastic. Morgantown HS is good with lots of plastic pumpkins, but Watoga HS has lots of plastic plates and utensils that are good to scrap. Also be sure to loot laser weapons (there are lots of super mutants with laser rifles at West-Tek) and then scrap them with the scrapper perk to get lots of plastic.
Two shot increases spread for any gun it’s on, and the second shot’s damage is the weapon’s base damage and isn’t affected by perks
Kinda weird power armor was everywhere around Nuka World too. Was there any confirmation of enclave presence there or something with the military and project cobalt?
They are sort of two approaches to the DLC. As stated above, you get stripped of all gear when you first enter so you have to rely on your perks and skills. Once you get to the steelyard you can either do that section quickly to progress the quest or fully explore it. If you do it quickly you will then to the hole fights that will be difficult, but then you get your old gear and can easily explore the steelyard. If you fully explore the steelyard than it will be difficult traversing that area, but it will make the hole fights a lot easier with the loot you get (if you go with the second approach I HIGHLY recommend having the power armor training perk)
What are people’s thoughts on the legendary weapons and armor system? They have a lot of benefits but many costs as well. They make new play through a unique and have formed the endgame for fallout 76. But they do take away from unique weapons that Fallout 3 and new Vegas had. Do you like the legendary system? Do you think they should be in new fallout games?
If you also want specific mutations you can go to the enclave science wing and purchase serums, but they are very expensive. You could always find a player vendor selling them for a lot cheaper.