122 Votes in Poll
122 Votes in Poll
109 Votes in Poll
Sent a dweller out with nearly nothing and they got just amazing weapons and armor
I think i'm going to keep them in the wasteland a little while longer.
Just wondering if this is a bug or has it happened to anyone else? I just purchased/installed the Wasteland Mercenaries pack from the Creation Club because it seemed interesting and I wanted to revisit the Capital Wasteland, at least a small part of it. However once I finished the quest and assigned the remaining Mercenaries to Boston Airport, I went to make some beds and immediately was fired on by the Brotherhood. I wasn't hostile before starting the quest since I had just turned in some Technical Documents and Blood Samples from my travels, but as soon as I arrive back in the commonwealth from the wasteland they're hostile. I've tried sending the Mercenaries to every different settlement, and it still turns out the same. Even denied them all a new home, so they stayed in the wasteland, yet the Brotherhood still remains hostile. I don't really want to reset my standing via console commands, but also don't want to lose out on all of the loot acquired during my mini adventure and 750 credit price tag. I reloaded a previous save from before traveling to the wasteland/GNR and they're not hostile. Not quite sure what my next step should be, kind of feel cheated since I'm right at the quest stage where the next step goes towards the end of every faction's main quest line. Any tips or solutions?
136 Votes in Poll
179 Votes in Poll
146 Votes in Poll