98 Votes in Poll
98 Votes in Poll
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109 Votes in Poll
I'm trying to work out what Nate and Nora's Special stats and perks would be respectively and this is what I have come up with
For Nate:
PRE WAR NATE
STR 4
PER 4
END 4
CHR 4
INT 4
AGI 4
LCK 4
WASTELAND NATE
STR 5
PER 6
END 5
CHR 6
INT 6
AGI 5
LCK 6
Charisma is 6 because of the trading stand seen in the cutscene at the end of the game, and Intelligence is 6 due to the laser rifles in his garage, just as some context.
PERKS:
Big Leagues 2
Armorer 2
Heavy Gunner 4
Pickpocket 1
Rifleman 5
Locksmith 1
Toughness 2
Lifegiver 2
Cap Collector 1
Lone Wanderer 3
Attack Dog 3
Local Leader 2
Gun Nut 3
Hacker 1
Scrapper 2
Science! 2
Gunslinger 4
Commando 2
Sneak 1
Action Boy 1
Mysterious Stranger 1
Better Criticals 3
For Nora:
PRE WAR NORA
STR 3
PER 4
END 3
CHR 5
INT 5
AGI 4
LCK 4
WASTELAND NORA
STR 4
PER 6
END 4
CHR 7
INT 7
AGI 5
LCK 6
Nate's fitness stats (strength and endurance and MAYBE agility) at 4 might be better than Nora's at 4, and her charisma and intelligence are high pre war as she was a JAG (military) lawyer, which means she also had basic officer training, meaning she can probably aim well too and would have good reflexes. But naturally she would be weaker and less fit than Nate.
Also if you play as Nora she can say while in the Institute "any words a former soldier can appreciate"
PERKS:
Big Leagues 1
Armorer 2
Pickpocket 1
Rifleman 5
Locksmith 1
Toughness 1
Lifegiver 2
Cap Collector 2
Black Widow 3
Lone Wanderer 3
Attack Dog 3
Animal Friend 2
Local Leader 2
Gun Nut 3
Hacker 1
Scrapper 2
Science! 2
Gunslinger 4
Commando 2
Sneak 1
Action Girl 1
Mysterious Stranger 1
Better Criticals 3
If anything I've came up with doesnt make sense then feel free to comment, cheers