Share your throughts? Im new after 5 years for my first playthrough...
Share your throughts? Im new after 5 years for my first playthrough...
106 Votes in Poll
I just tried editing the page for the CC-00 Power Armor because I have formIDs for the individual pieces, but it was Greek to me. Perhaps someone with more editing know-how can add these in a proper edit:
CC-00 (Model A) Power Armor
Left Arm XX000F99
Right Arm XX000F9A
Helmet XX000F9B
Left Leg XX000F9C
Right Leg XX000F9D
Torso XX000F9E
This is just for the base pieces, in my experience, the baseID doesn't seem to matter, as you get a randomized version of that baseID.
Dropping the pieces on the ground and clicking in-console gets you an "Unreferenced item picked" message, so I don't know if exact baseIDs can be gotten for the models b, c, d, e, or f of the armor. Also seems to spawn default with USSA paint bob, no option without a material seems to exist.
Just my opinion, what do you think?
Has anyone ever encountered waves of far harbor creatures attacking any of your settlements in far harbor? I just witnessed an absolute battlefield in my dalton farm settlement upon spawn and shit looked insane! All my rockets, robots and turrets just started demolishing everything in sight for about 2 minutes straight until I finally died. Is there a possibility of making this happen again on console???
Hello, i've been spending the last few hours trying to get a full set of BOS I Power Armor by saving right before getting to the Morton residence, i'm level 36 and although i haven't gotten the armor yet, i've gotten proof that it is possible, it'll take lots of time, so just in case anyone else is ever trying to get this armor without console commands or cheats ill attach the screenshots proving that you can get both BOS I pieces and a full T-60 set. When i get the armor, i attach a screenshot of that as well.
In my opinion automatron is the best dlc
Ofc my other fav has to be nuka world
211 Votes in Poll
241 Votes in Poll
I have only played FO4 so my option is limited to content in that game. In my opinion it was Nuka World or Far Harbour. They were better than Automatron or Vault Workshop. These DLCs both have less quests combined then Nuka or Harbour. And yes, I get that it’s a workshop so it doesn’t need a quest m, but Automatron was a story and not a work shop and still had less quests, (and I understand it was the first DLC for FO4 but to be honest they had made all the quests in the game so it could have been better.) The thing I liked about Harbour and Nuka is the abundance of creatures it adds. And yes I do understand that Auto adds a few new robots and plenty new robot variants. Creatures like in harbour you get new water creatures and the trailers or in Nuka you get the robots, the rad rats, ants and others. And there is more than 5 quests in both whereas Auto had a total of 5 quests in all. Also, quite a few new weapons added like the harpoon gun in harbour or operator weapons in Nuka. Now you may say, “What about factions?” DLCs aren’t supposed to introduce lots of new factions. They should have 0-2 factions in my opinion. Far harbour, for example had 3 sideable factions, and multiple final endings. Despite nuka only really having the raiders and killing them all for options, it was still a fun quest line. And while it is fun making your own robots, and modifying codsworth to Bodsworth, it’s not enough content to me. So my final statement; It was a close tie but far harbour. It adds 3 factions, new and deadly creatures, multiple endings, new weapons, and multiple quest lines like the vault on the island, or helping Far Harbour and the mariner. You can also assist the children of atom, or support the synths in Acadia. Thank you for your time and what’s your favorite DLC(s)?
I've been thinking about this for a while, and yeah, it's pretty unsatisfying. At least the actual Nuka-world part of the dlc, I like the new weapon mods and the handmade rifle. First I want to talk about Open season and how badly designed it is. You literally just go kill eighty npcs and then talk to Mackenzie. At the very least you could have been able to call in a minutemen army and set up artillery. Or ask whichever faction you were siding with for help, and have a medium charisma check to convince them the raiders are a threat. Plus there are like three or four pieces of unique dialogue, and that's it. Lame. Not to mention the actual raider main quest is such a slog that I've only completed it once, and my current method of playing Nuka-world is going in, killing Colter, threatening the pack Alpha for The Problem Solver, and then leaving.
And my main problem is this, not with just Nuka-world, but Fallout 4 in general. If you want to play as a truly evil character, you can't complete the game. You kill the raiders in front of the museum of freedom, but then walk away after taking the laser musket, because you don't care about Preston and the gang. You find paladin Danse fighting the ferals, and kill him while he's occupied to take his power armor. Somewhere down the line you find the railroad, and kill them because they were pointing guns in your face. Hooray. You've locked yourself out of completing the game if you don't do want to rescue Preston.
Which brings me to my last point. Why aren't you allowed to beat the game with the raiders? It's just kind of dumb.
235 Votes in Poll
162 Votes in Poll
So I got the GOTY edition which included all of the DLC but which level should I be to start...
Far Harbor
Automatron
Nuka-World
In Fallout: 4's Nuka-World DLC, you can travel to the Galactic Zone, one of the numerous sections of Nuka-World, which has been sponsored by Nuka-Cola Corporation, Vault-Tec Corporation and RobCo Industries, along with other companies, in the section of the Galactic Zone sponsored by Vault-Tec Corporation, you can find the Vault-Tec: Among the Stars attraction, which like anything else related to Vault-Tec, is actually another experiment. But, besides this experiment, you will come across a vault labeled "Arcturus I", used by Vault-Tec to show an example of "a vault that would be built on other planets." If you recall from my last theory, we discussed Mr. House's plan to reignite New Vegas's industry within 50 years, and within 100 years, he says that "my colony ships will be heading for the stars, to search for planets unpolluted by the wrath and folly of a bygone generation. " if you recall, Robco Industries also sponsored the Galactic Zone, could Mr. House be the one behind these interstellar vaults? What do you think?
197 Votes in Poll
Hey guys, long time lurker here. Recently I’ve been replaying fallout 4 and I’m running out of things to do since I’ve finished the main campaign. The season pass which includes all DLC is $50 on PSN Store. Fallout 76 (which I do not currently own) just came out with the Steel Dawn quest line, which seems like it could be fun. This is $40 on the PSN Store. My question for y’all is which one should I get?? Fallout 4 season pass (all DLC) or Fallout 76?
146 Votes in Poll
Is there a list of every assignable settlement object? Pillory excluded.