In the Southern Enclave encampment, they're trying to get dna of Mirelurks. I'm guessing they were gonna use them the same way they did with the Deathclaws in Fo3, slapping some of those things on their heads to control them? That's just my guess
In the Southern Enclave encampment, they're trying to get dna of Mirelurks. I'm guessing they were gonna use them the same way they did with the Deathclaws in Fo3, slapping some of those things on their heads to control them? That's just my guess
After a few hours, you wake up to some noises. The bonfire in front of you died out, with embers the only thing remaining that seem like little stars in the ash.
You stand up and follow the faint noise, which sounds like footsteps. You then see a figure in the shadows, hidden from the moonlight, and walking away, unaware that you spotted it.
You think of what to do, but you also want to see what the shadowy figure is doing just to see if it's worth the fuss of waking everyone up after all, so you sneak behind the person, imitating its movements and tricks by hiding and moving in the shadows, and staying away from the moonlight.
The individual moves to the Chieftain's tent up a hill, but then Nonna, the Chieftain's mother, comes out of the tent, smoking on her pipe, and sits on a tree trunk, looking up at the moon. She takes a puff of her pipe before exhaling the smoke and saying calmly, "I know you're hiding, White Talon. Come out, my dear."
The individual steps out of the shadows that some walls toward the Chieftain's tent provided. It was indeed White Talon—you immediately recognize her bear skull helmet. "H-how did you know I was here?" White Talon asks.
"You always came over this way to sneak out of your home at night when you used to be a child just so we could gossip. Old habits die hard, I see. But tell me, why are you here?"
White Talon approaches Nonna before saying, "This might sound crazy, but yesterday I had the feeling as if I was being watched back when I told the tribe about the incoming threat. I believe that I saw big, glowing, yellow eyes near some dead trees at the outskirts of the village.
Then those eyes vanished as if they weren't there at all, but with the only thing remaining being like an invisible, or to be more precise, a translucent figure that moved away from where the eyes were, and I don't think that it was a floater in my eye moving around playing tricks on me.
I genuinely believe that I saw something out there. I'm not the only one who saw it. The kid that my brother is training also saw it, but I simply smiled at the kid in an attempt to make them believe that what it saw wasn't real. A kid shouldn't worry about such a thing."
Nonna chuckles before she calmly says, "If your gut tells you to investigate, then do so, but I suggest that you bring back up with you. Take the kid that's hiding behind you, imitating your tactics of sticking to the shadows. You can teach the child a lot about traversing the wasteland at night. Besides, you're made for this, Bella."
"Stop with the names, Nonna. I'm not 'Bella'. No, not anymore, not with the scar that I have on my face, and second, it's irresponsible for me to take a child outside the walls in the middle of the night," White Talon argues.
"Which is why you're going to look after the kid, and you're always going to be 'Bella'. No matter what happens to you physically or what others may say to you, you are beautiful. Now go out there and find whatever is lurking out there, and do make haste. I don't want two of my favorite tribe members to be missing," Nonna says before continuing to smoke on her pipe.
White Talon takes your hand and together you walk outside the village by going through a door next to the village gate.
"Urgh... how I hate taking care of children. Don't take it personally, kid. I just get overwhelmed with kids, that's all. Anyway, you'll follow my lead and under no circumstances will you engage any threats if there are any. Now let's haul ass before the weather changes. I can smell that it's going to rain soon enough, and I don't want it to remove any evidence that there used to be something if there was anything at all." White Talon and you walk in the shadows of the trees to stealthily approach the place where both of you saw the yellow eyes behind some dead trees.
Upon arrival, neither you nor White Talon see anything until White Talon finds a footprint, and a big one at that. It's too large to be of a regular person yet it doesn't seem to be that of a mutated creature. You ponder as to what could possibly make such a footprint until White Talon puts her own foot inside the footprint and murmurs to herself, "Power Armor... for sure."
You look around the area some more until you find evidence that there was indeed someone. You find a small green metal box with small shiny metal objects with words carved in them that spell the word ".50". You tell White Talon about it, and she looks surprised, almost terrified. She quickly regains her composure and says, "Quick, we need to return with this to the tribe and inform them about what we found."
As the others were still talking about what to do, you couldn’t shake the feeling that something was rather odd, yet you couldn’t put your finger on why. Your skin slowly starts to get goosebumps, and you look around until you see something far off in the distance behind some dead trees—something resembling eyes, yellow ones at that.
Just then, those very eyes disappeared as if they were never there to begin with. You don’t know if what you saw was real or not, or if you should blame your vivid imagination, but you have a feeling that it might have been real.
You decide not to pay any mind to it for now, preferring to listen to what the others had to say. Just as you turned your head to focus on the conversation, you see that White Talon is looking at you calmly through her mask, yet she clenches her hand around her hunting shotgun. The little exposed parts of her skin also seem to have goosebumps. It’s almost as if she, too, has either sensed or seen the odd thing lurking far away, yet she doesn’t mention that something is off but continues suggesting what the tribe as a whole could do, giving the Chieftain self-made maps of the region and explaining the best ways to traverse the terrain in case the tribe decides to run away. She also shares her ideas and plans on how to face the incoming threat if the tribe wants to confront them and fight back.
The warriors of the tribe start murmuring, some displeased at the idea of running away yet knowing it might be the best thing to do, while others disapprove of facing the threat and prefer to run away to keep on living.
The Chieftain seems to be deep in thought, pondering what is the best choice for the entire tribe, scratching his chin while doing so.
In that moment, an elderly woman comes out to the village’s gate, approaching the Chieftain. “Son... what is happening? Why is everyone gathered here? Is there some sort of new festivity taking place that I don’t know of? No, don’t tell me... is it a surprise fest for me? Did I ruin the surprise? Oh, no. I shouldn’t have left the tent today. It’s just like last time, when you made preparations to make me a surprise party, but I blew it by walking in on you and seeing all of the preparations!”
The Chieftain turns around, surprised, and calmly yet in hurried motions tries to explain the situation to the elderly woman. “Mother, you shouldn’t be here. I’m discussing important matters with the warriors and the Outcast, White Talon.”
The Chieftain’s mother’s face lights up after she hears the name White Talon. “Did you say White Talon? Oh, it has been years since I’ve last seen her. She was quite the beauty when she was around. Where is she? So I can hug my favorite girl of the tribe.”
The Chieftain’s mother quickly walks past her son to find White Talon among the warriors. She then quickly finds White Talon by seeing her clothes and immediately hugs White Talon with her frail-looking arms. “Ohhh... how I’ve missed you, my dear. It’s been too long.”
“I know, Nonna. I wish circumstances were different, but we can’t change the past, only the future,” White Talon says to the Chieftain’s mother, hugging her back.
The day fades into darkness after some hours, and everyone in the tribe has been made aware of the looming threat. To the surprise of White Talon, Blue Raven, and you, everyone was rather grateful for the warning that White Talon brought, and many seem to know her from the past and have respect for her. You start hearing your people telling stories of old when White Talon and Blue Raven used to do a lot of mischief and be troublesome. You also hear that many regard White Talon as the big sister figure of the tribe and Blue Raven as the big bratty brother figure of the tribe.
You also hear a story about how the Ashwalkers were once much larger than they are now, twenty times larger than what the tribe currently is, to be precise. You also hear about a civil war that the tribe once had, which was what made the Ashwalkers split apart into the tribe it is now.
Suddenly, the Chieftain’s mother approaches you and sits next to you at the big bonfire.
“It’s been a few days since I’ve seen you, young blood. You’re not running from Nonna, are you? I don’t like it when children run from me, young blood. Ah... I can’t be mad at you for long.”
She kisses your forehead before talking again. “I need you to listen well. I want you to run from this coming conflict. The description that White Talon gave of this threat sounds too familiar to what I faced in the past when the Ashwalkers were still a united force, but to be frank... I don’t think we have what it takes to face this threat head-on. No, not this time around.”
She pats your back before whispering in your ear, “Do this, and you’ll do both me and your mother a favor. You might not understand now, but let me tell you that a parent will always do what it takes to keep their children safe, and as a mother myself, I’m talking from my own experience.”
She chuckles. “Besides, you are the heart and soul of this tribe. Without you, everything would crumble, and I won’t let that happen to you, nor to my people. I know that your little courageous heart wants to help, to protect and fight, but you’d be helping out by escaping with some others when the day arrives.”
She then ruffles your hair before she stands up and walks away, leaving you to ponder whether you should heed her words and flee when your tribe faces the opposition three weeks from now.
You then gaze into the fire, zoning out because of how relaxing the crackling sound of burning wood is, as well as the dancing flames. You slowly feel your eyes becoming heavy as tiredness consumes you. You hear a familiar voice, but it’s muffled due to tiredness. As you’re falling asleep, everything fades to black. The only thing you hear the familiar voice say is, “Sleep well, my child,” before you drift off into the world of dreams.
Some time later, Blue Raven, White Talon, and you managed to return to the tribe. You noticed that two of the tribe’s warriors approach your group cautiously as they recognize White Talon as an Outcast, and White Talon stays put in place at the entrance of the tribe’s village as it's her way to show respect despite her Outcast status so Blue Raven and you could enter without issue. She calmly says, "Don't worry about me. I'll wait till you get the Chieftain and elders to me."
As you and Blue Raven walked around inside the tribe, both Blue Raven and you noticed a large group of tribal women heading your way as they're minding their business, talking about the amount of meat they managed to gather from their hunt hours ago while they drag multiple carcasses of sheep, goats, and unmutated cows on wagons pulled by mules and horses. They get surrounded by multiple children, curiously asking about the hunt, the techniques they used, if they got ambushed, and so on. Blue Raven taps you on the shoulder as both of you walked past the hunting party and the children, saying, "They don't know what's coming our way. They're unaware of the danger that White Talon is gonna warn us about, but then again... perhaps it's for the best if at least the children don't know anything about what's coming this way."
Both of you walk past the tents of the tribe’s healers, the shamans where beyond their tents are the tents of the elders and that of the Chieftain, but right before you and Blue Raven entered, you got stopped by the voice of a woman behind the two of you saying, "Dear child, is that you?" You and Blue Raven turn around and recognize that it's Diana, your mother, who called you. "Go on, kid. Go to your mother. I'll tell the elders and the Chieftain to go see White Talon at the village's gate," Blue Raven says before he continues walking, leaving you alone with your mother. Your mother walked up to you and hugs you tightly before she kisses your forehead. "So... how was your first day training to be a warrior for the tribe? Did you learn anything today? Was it fun?" Your mother, Diana, asked before she drops her facade of being happy once she sees that Blue Raven is out of sight, and her questions become more like those of an overprotective mother. "Urgh! You will kill me if this keeps up. I know I allowed you to go and do this training despite being against it. I know you want to be your own person, but I'm worried for you. Are you hurt? Blue Raven didn't bring you to the forest that's two hours away from here, did he? He should know better not to bring you there since the past few months multiple packs of those Blisterhogs have taken residence there and are overly territorial, mopping the floor with anyone who dares to enter the forest." Your mother, Diana, hugs you again before she holds both of your hands firmly. "Oh, look at you. Four years old and training to become a strong warrior. Personally, I wouldn't allow you to do this, but considering that the tribe has lost many warriors in the past few years, it does create a huge demand for warriors, especially for those born and raised to become warriors. I didn't birth you to be a warrior; that's not a future I envision for you, no. I want you to live without worries, or at least with as few worries as possible, but I would be lying to myself if I'd say that you will never have to worry about anything in life." Diana sighs before she continues talking. "All I want for you is to be safe, to live a somewhat peaceful life without suffering or pain. Something neither I nor your father ever had. But I don't get to choose that. You... you do. But until you become an actual adult, you'll have people like Blue Raven, the elders, me, and many other people guiding you to become as wise and as strong as you can get, drawing out your full potential, my child." Diana's eyes start to well up with tears before she says with a sobbing voice, "God. Look at me crying after my baby left for a couple of hours. I'm so pathetic."
Diana wipes away her tears. "Hey, how about we get back home and eat something? You must be tired, my child." She grabs your hand and gently tugs at it, leading you to your tent.
Inside, you started telling her everything that has happened to you today, such as collecting the Spark Berries, the exhausting journey to the forest and back to the tribe, the fight with the Blisterhog, encountering White Talon the Outcast, and that White Talon is at the gates of the tribe waiting for passage so she can warn everyone about a threat that is approaching the tribe.
Diana is stunned by everything you’ve told her, but mostly concerned that you had to face a Blisterhog on your first day training to be a warrior.
After you ate lunch, you kissed your mother before leaving the tent to head to the Chieftain's tent to see if Blue Raven has made any progress, but the tent was empty, so you headed back toward the tribe’s gates where White Talon could still be waiting or perhaps already informing everyone else about the ominous threat.
You're afraid of this threat, especially at your age since you don't have any experience whatsoever, and the most dangerous thing you've ever seen in your life was a wolf spider until you faced the Blisterhog. Your little heart was filled with bravery and determination, wanting to help despite knowing that whatever this threat could be might be more than you can chew, but something in your gut tells you that this is the right thing to do, to fight for your people, to prove your worth, to make your place within the tribe.
You didn't care that you were a kid. You just wanted to help.
Once you reached the tribe’s entrance again, you see the Chieftain, warriors, Blue Raven, and White Talon talking about the threat that's heading this way. You just arrived in time to hear White Talon describing that this threat isn't just one being but multiple beings, a faction to be specific which wears pitch black and green armor, and that they possess weapons that turn people into ash and goo, and that they take people and do horrendous things to them, turning them into abominations, and that the faction is known as NERO, short for New Enclave Republic World Order.
White Talon also mentions that this threat will come in three weeks, and until then the tribe can decide to either run away or fight back, but she recommends that the tribe runs away and tries to find a new place to live while they still have time.
---
Author's note:
This took part took me a bit longer but I'm happy how it turned out. Please ask questions if you have any.
97 Votes in Poll
So i just wanted to ask this quest because why tf not? personally i think the FO4 BoS is a really 50/50 faction. my favorite BoS is the FO3 one and i'm not sure about the FNV BoS. the enclave are a wierd one idk what ot think about them. same with the institute, railroad, NCR, legion, etc. i am also including any DLC groups or factions. those groups i mean are those smaller factions like the khans, gunners, fiends, raiders, etc. essentially any small faction i see as a group instead of a faction.
After all, autumn grew up on the oil rig, and his father ranked high within the Enclave. I can only imagine that a young autumn would be scared shitless at the sight of Horrigan. Do you guys think they ever met?
97 Votes in Poll
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It seems as of late we’ve had a minor incident as a terrorist attack was carried out by the Mutant Rebel group called The Brotherhood Of Steel. These terrorists threaten our way of life and as such must be dealt accordingly! We are holding a mandatory volunteer draft! Sign up to protect your way of freedom!
Note: Food and drink will be provided
(This has nothing to do with the current political climate I’m just having fun)
I've heard talk that the Fallout series will never leave America. Though that may not be true, it may be a while before we have an official Fallout game take place outside of America. So, if we can't have a setting in a new country, we can certainly find other ways to change up the formula. And as the title of this post suggests, one way we could do it is to take out two series staples. I mean, you have to be at least a little tired of seeing them pop up all the time. I'm a little tired of them always coming back. But then there's the popularity of these two factions to consider. Remove them, and their absence could be detrimental to Fallout 5. Of course, we could reduce their roles in the story at large. You know, like New Vegas did. That way we can focus more on newer factions. Tbh, I'm just spitballing here. Anyone got any thoughts?
One thing that we all know that Bethesda love doing is dropping hints at the next update for 76 in their previous updates. Recently these updates have been pointing in one direction: the return of the Enclave to Appalachia. The first hint was actually dropped back in wastelanders with Random encounters usually involving a scientist with a soldier or sometimes 2 soldiers, also the dialogue option for settler quest that mentions MODUS by name. The next wouldn’t come until the first expedition update where the new responders were receiving resources from “Management” which most players assumed was MODUS. And the next big updates Skyline valley and the Raid locations also add in more locations and information about the Enclave. The skyline update added Rapidan Camp whilst also a nice Easter egg to real life location, early data-miners found a huge bunker underneath the camp that, unlike other bunkers in game, was not damaged or in a state of disrepair a perfect base for the Enclave to take over. The next location added with the raids was obviously Gleaming Depths, which is an Enclave lab, but the one thing that caught my attention was the lack of bodies or Skeletons in the location hinting at the possibility that there were survivors who escaped the lab and possibly left Appalachia. Now this is just my own opinions but I do think that it is good evidence to support an Enclave return in the Future in the game possibly this year.
ALL 46% OF YOU WILL BE PURGED BY THE MIGHT OF THE GLORIOUSSSSSS ENCLAVEEEEEE. GOD BLESS AMERICA AND GOD BLESS THE ENCLAVEEEEE!!!!!
All those who agreed we the Enclave are cool will be fed food and water (non irradiated) and are invited to join our membership program 😊.
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