Fallout Wiki
Fallout Wiki
Mbox default.png
Reinigung (Problem: Dieser Artikel ist noch nicht übersetzt worden, bitte hilf uns, ihn zu verbessern.)
Um den Qualitätsstandards des Fallout Wikis zu entsprechen, braucht dieser Artikel Reinigung. Helfen Sie bitte, den Artikel zu verbessern.

   My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun. 
– Tim Cain

Timothy Cain ist der Original Erschaffer der Fallout-Reihe und Handlung. Er war der Hauptprogrammierer an Fallout und einer von sechs Leuten, die für den originalen Spielentwurf verantwortlich waren.


Interplay Entertainment (August 1991 - January 1998)

Initially, he was the only one working on Interplay's GURPS project, creating the game's engine. Later the team grew and he went from lead programmer to producer when Tom Decker left the project.

After completing Fallout Cain went on to do some pre-production work on Fallout 2 before leaving Interplay.

Troika Games (April 1998 - February 2005)

After leaving Interplay, he set up Troika Games with Leonard Boyarsky and Jason D. Anderson. He was a project leader and lead programmer on Arcanum: Of Steamworks and Magick Obscura and The Temple of Elemental Evil. He also worked as a programmer on Vampire: The Masquerade – Bloodlines, Troika's last game.

Carbine Studios (August 2005 - July 2011)

After Troika' shutdown in 2005, he joined as the programming director at Carbine Studio working on Wildstar, a fantasy MMO game for NCSoft. He was promoted to design director in October 2007. Cain left Carbine Studios in July 2011.

Obsidian Entertainment (October 2011 - Present)

In October 2011 he announced that he is joining Obsidian Entertainment as a Senior Programmer under a contract and would eventually leave the company.[1][2] On February 20, 2012, Tim decided that he will not leave Obsidian, but will join the company and work full time.


  • Typing "boom", on the Fallout credits will show an animation of his head exploding.
  • In Fallout 2, in Golgotha near New Reno, there is a grave marker with words on it: "Tim Cain. Founder, Lover, Fighter, Programmer."
  • Tim Cain's face is the Fallout 1 & 2 icon when seen in "My Computer" or on the desktop on a modern OS, or when using big-sized icons.


19911998Interplay Entertainment
19982005Troika Games
20052011Carbine Studios
2011gegenwärtigObsidian Entertainment


Fallout Reihe

JahrTitelCredited als/für
Original Spielentwurf
1998Fallout 2Original Spielentwurf
Zusätzliche Programmierung

Sonstige Arbeiten

JahrTitelCredited als/für
1991The Bard's Tale Construction SetDesigner
Manual writer
1995StonekeepProgramming consultant
2001Arcanum: Of Steamworks and Magick ObscuraProject leader
Lead programmer
2003The Temple of Elemental EvilProject leader
Lead programmer
2004Vampire: The Masquerade - BloodlinesProgrammer
2014South Park: Stick of TruthGameplay programmer
2014Project EternitySenior programmer



Tim Cain talks Fallout Matt_Chat_66_Fallout_with_Tim_Cain,_Pt._1

Fallout talk continued Matt_Chat_67_Fallout_with_Tim_Cain_Pt._2

Externe Links


  1. ^ Tim Cain joins Obsidian
  2. ^ Chris Avellone on his contract