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Auf dieser Seite werden alle Sekundäre Statistik aus Fallout 2 aufgeführt. |
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Liste[]
Sekundäre Statistik | Beschreibung | Abgeleitet von | Anfangswert |
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Aktionspunkte | The amount of actions your character can take during a combat turn. | Beweglichkeit | (AG / 2) + 5 ¹ |
Rüstungsklasse | How good your character is at avoiding being hit in combat. | Beweglichkeit | AG |
Gewichtslimit | The maximum amount of equipment your character can carry, in pounds. | Stärke | (ST + 1) * 25 |
Critical Chance | Chance to cause a Critical Hit. | Glück | (LK) % |
Schadensresistenz | Any damage taken is reduced by this amount. | - | 0 |
Heilungsrate | How many Trefferpunkte you heal at the end of each day. | Ausdauer | EN / 3 (min. 1) |
Trefferpunkte | How much damage your character can take before dying. | Ausdauer Stärke |
15 + (2* EN) + ST |
Nahkampfschaden | Amount of bonus damage in hand-to-hand combat. | Stärke | ST - 5 (min. 1) |
Party Limit | The number of followers your character can have. | Charisma | CH / 2 ¹ |
Perk Rate | How many levels must pass before your character gains another perk. | - | 3 |
Giftresistenz | Reduces any poison damage by this amount. | Ausdauer | (EN * 5) % |
Strahlungsresistenz | Amount of radiation your character is exposed to is reduced by this amount. | Ausdauer | (EN * 2) % |
Reaktion | Determines how soon in a combat turn your character can react. | Wahrnehmung | PE * 2 |
Skill Rate | How many skill points your character gains per level. | Intelligenz | IN * 2 + 5 ² |
¹ Rounded down
² Skill Rate without taking gifted trait. If gifted is taken it then is IN * 2. You lose 5 skill points with gifted trait.