The sonic emitter - Gabriel's bark is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike knockback" effect, knocking enemies down on critical strikes. This sonic emitter is named after the cyberdogGabriel, and the holodisk containing the upgrade is found in one of Gabriel's digging spots. This sonic emitter modulation has a burgundy oscilloscope.
As a one-handed Energy Weapon, the sonic emitter - Gabriel's bark is affected by The Professional perk, and counts as an improved holdout weapon.
The knockback effect, which is affected by Stonewall, will push targets away for a total of 15 game units.
Haltbarkeit[]
The sonic emitter - Gabriel's bark can fire a total of about 495 times using standard cells, from full condition before breaking.
Munitionstyp
Haltbarkeit
Schüsse
Nachladungen
Standard
tp?
tp?
Bulk
tp?
tp?
Optimiert
tp?
tp?
Überladung
tp?
tp?
Maximalladung
tp?
tp?
Varianten[]
Schallemitter - Opernsinger
Schallemitter - Offenbarung
Schallemitter - Roboskorpion
Schallemitter - Tarantel
Vergleich[]
Legende
- Waffenname (Nahkampf oder Unbewaffnet)
- Angriffe in V.A.T.S.
- Waffenname (Schuss/Energie/Explosion)
- Aktionspunkte-Kosten
- Schaden pro Angriff/Projektil
- Schaden pro Aktionspunkt
- Schaden pro Sekunde
- Waffenstreuung
- Flächenschaden
- Magazinkapazität
- Effekt Schaden & Dauer
- Haltbarkeit (Anzahl der Angriffe bis defekt)
- Bonus Effekte
- Gewicht
- Angriffe pro Sekunde
- Wert in Kronkorken
- Kritische Chancen % Multiplikator
- Wert im Verhältnis zum Gewicht
- Kritischer Schaden
- Benötigte Fertigkeitsstufe
- Kritischer Effektschaden & Dauer
- Benötigte Stärke
- Mit allen ausgerüsteten Mods
Sonic emitter - Gabriel's bark
55
56.9
+20
1.03
x1
25
Knockback
30
1.8
0.1
24(12)
495
2
3500
1750
50
2
Sonic emitter - opera singer
55
56.9
+20
1.03
x1
25
Dismember
30
1.8
0.1
24
495
2
3500
1750
50
2
Sonic emitter - revelation
31
32.1
+20
1.03
x1
18
Paralyze/10s
30
1
0.1
24
495
2
3500
1750
50
2
Sonic emitter - robo-scorpion
65
67.2
+20
1.03
x1
30
+100
30
2.2
0.1
24(8)
495
2
3500
1750
75
2
Sonic emitter - tarantula
60
62.1
+20
1.03
x1
30
+2/5s
30
2
0.1
24(8)
495
2
3500
1750
75
2
Fundorte[]
The holotape for the modification, Audio Sample - Gabriel's Bark, is located in X-8 research center's residential test facility, in a dig-hole spot of the cave area with Gabe.
Infos[]
As with all sonic emitter modulations, it is necessary to install the Blind Diode Jefferson's personality chip before this remodulation can be applied to the sonic emitter.
All cyberdogs are affected by the additional EMP damage done by this weapon.
Bugs[]
The knockback effect modifies the script used by bighorners in order to make it work with the sonic emitter. This modification completely nullifies the effect when it is used by bighorners. [bestätigt]
Lonesome Road includes a new bighorner script to fix this.
Sometimes, after entering the testing area and killing Gabe, leaving while the think tanks are still talking, then returning to the testing area and acquiring the Gabriel's Bark holotape, even though the holotape was picked it up, it is missing from inventory. [bestätigt]
In some playthroughs, Audio Sample - Gabriel's Bark will not spawn in any of the digging spots and there is no way to get the holotape to re-spawn through a previous reload or otherwise. [bestätigt]