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==Increasing attributes== |
==Increasing attributes== |
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− | You can get a computer in the Brotherhood outpost in [[San Francisco]] to perform operations on you to raise [[Strength]], [[Perception]], [[Charisma]] and [[ |
+ | You can get a computer in the Brotherhood outpost in [[San Francisco]] to perform operations on you to raise [[Strength]], [[Perception]], [[Charisma]] and [[Intelligenz]] by 1, provided you find the associated memory modules. |
− | *[[ |
+ | *[[Stärke]]: [[Red Memory Module]] - found on the second level of the vault in [[Vault City]] |
− | *[[ |
+ | *[[Wahrnehmung]]: [[Green Memory Module]] - found in [[Military Base]] 3rd lvl |
*[[Charisma]]: [[Blue Memory Module]] - found in the Enclave armory in [[Navarro]] |
*[[Charisma]]: [[Blue Memory Module]] - found in the Enclave armory in [[Navarro]] |
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− | *[[ |
+ | *[[Intelligenz]]: [[Yellow Memory Module]] - found in [[Sierra Army Depot]] |
In addition, you can increase all S.P.E.C.I.A.L. stats by using the [[Gain (Statistic)]] perk. |
In addition, you can increase all S.P.E.C.I.A.L. stats by using the [[Gain (Statistic)]] perk. |
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Diese Seite listet alle Primäre Statistiken in Fallout 2. |
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Übersicht
The minimum for each primary statistic is 1 and the maximum is 10. These boundaries can never be broken, even with bonuses or maluses. Each statistic directly modifies certain derived statistics. In addition, every skill is tied to a primary statistic. Some perks require certain minimum attribute values as well.
You get 40 points to distribute among the 7 statistics when creating a character (not taking traits into account).
Liste
Primäre Statistik | Beschreibung | Sekundäre Statistiken und Effekte | Associated skills |
---|---|---|---|
Stärke | Raw physical strength. | Carry Weight Trefferpunkte Nahkampfschaden Thrown weapons range modifier |
Nahkampfwaffen, Unbewaffnet |
Wahrnehmung | The ability to see, hear and taste and notice unusual things. | Dialogue options Distance from enemies in random encounters Ranged combat distance modifiers Sequence |
Doctor, First Aid, Dietrich, Traps |
Ausdauer | Stamina and physical toughness. | Healing Rate Hit Points Poison Resistance Radiation Resistance |
Outdoorsman |
Charisma | A combination of appearance and charm. | NPC reactions Party limit Prices |
Feilschen, Sprache |
Intelligenz | Knowledge, wisdom and the ability to think quickly. | Dialogue options skill points per level |
Doctor, First Aid, Outdoorsman, Reparieren, Wissenschaft |
Beweglichkeit | Coordination and the ability to move well. | Action Points Armor Class |
Große Waffen, Energiewaffen, Dietrich, Nahkampfwaffen, Kleine Waffen, Schleichen, Steal, Throwing, Traps, Unbewaffnet |
Glück | Fate, Karma. | Chances with the virtual dice of the game Critical Chance |
Gambling |
Increasing attributes
You can get a computer in the Brotherhood outpost in San Francisco to perform operations on you to raise Strength, Perception, Charisma and Intelligenz by 1, provided you find the associated memory modules.
- Stärke: Red Memory Module - found on the second level of the vault in Vault City
- Wahrnehmung: Green Memory Module - found in Military Base 3rd lvl
- Charisma: Blue Memory Module - found in the Enclave armory in Navarro
- Intelligenz: Yellow Memory Module - found in Sierra Army Depot
In addition, you can increase all S.P.E.C.I.A.L. stats by using the Gain (Statistic) perk.
Wearing Power Armor raises your Strength by 3 and Advanced Power Armor (normal and Mk II) raise by 4.