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| [[Wahrnehmung]]
 
| [[Wahrnehmung]]
 
| The ability to see, hear and taste and notice unusual things.
 
| The ability to see, hear and taste and notice unusual things.
| [[Sprache|Dialogue options]]<br />[[Random encounters|Distance from enemies in random encounters]]<br />[[Fallout weapons#Small Guns|Ranged combat distance modifiers]]<br />[[Sequence]]
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| [[Sprache|Dialogue options]]<br />[[Random encounters|Distance from enemies in random encounters]]<br />[[Fallout weapons#Small Guns|Ranged combat distance modifiers]]<br />[[Reaktion]]
| [[Doctor]], [[First Aid]], [[Dietrich]], [[Traps]]
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| [[Arzt]], [[Erste Hilfe]], [[Dietrich]], [[Fallen]]
 
|-
 
|-
 
| [[Ausdauer]]
 
| [[Ausdauer]]
 
| Stamina and physical toughness.
 
| Stamina and physical toughness.
 
| [[Heilungsrate]]<br />[[Trefferpunkt]]<br />[[Giftresistenz]]<br />[[Strahlungsresistenz]]
 
| [[Heilungsrate]]<br />[[Trefferpunkt]]<br />[[Giftresistenz]]<br />[[Strahlungsresistenz]]
| [[Outdoorsman]]
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| [[Naturbursche]]
 
|-
 
|-
 
| [[Charisma]]
 
| [[Charisma]]
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| Knowledge, wisdom and the ability to think quickly.
 
| Knowledge, wisdom and the ability to think quickly.
 
| Dialogue options<br />[[Skill points|skill points]] per level
 
| Dialogue options<br />[[Skill points|skill points]] per level
| [[Doctor]], [[First Aid]], [[Outdoorsman]], [[Reparieren]], [[Wissenschaft]]
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| [[Arzt]], [[Erste Hilfe]], [[Naturbursche]], [[Reparieren]], [[Wissenschaft]]
 
|-
 
|-
 
| [[Beweglichkeit]]
 
| [[Beweglichkeit]]
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In addition, you can increase all S.P.E.C.I.A.L. stats by using the [[Gain (Statistic)]] perk.
 
In addition, you can increase all S.P.E.C.I.A.L. stats by using the [[Gain (Statistic)]] perk.
   
Wearing [[T-51b Power Armor|Power Armor]] raises your [[Strength]] by 3 and [[Advanced Power Armor]] (normal and [[Advanced Power Armor Mk II|Mk II]]) raise by 4.
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Wearing [[T-51b Power Armor|Power Armor]] raises your [[Stärke]] by 3 and [[Advanced Power Armor]] (normal and [[Advanced Power Armor Mk II|Mk II]]) raise by 4.
 
 
   
 
[[en:Fallout 2 primary statistics]]
 
[[en:Fallout 2 primary statistics]]
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[[pt:Estatísticas primárias do Fallout 2]]
 
[[Kategorie:Fallout 2 Primäre Statistiken| ]]
 
[[Kategorie:Fallout 2 Primäre Statistiken| ]]
 
[[Kategorie:Primäre Statistiken| {{PAGENAME}}]]
 
[[Kategorie:Primäre Statistiken| {{PAGENAME}}]]

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Gametitle-FO2
Gametitle-FO2
Diese Seite listet alle Primäre Statistiken in Fallout 2.

Übersicht

The minimum for each primary statistic is 1 and the maximum is 10. These boundaries can never be broken, even with bonuses or maluses. Each statistic directly modifies certain derived statistics. In addition, every skill is tied to a primary statistic. Some perks require certain minimum attribute values as well.

You get 40 points to distribute among the 7 statistics when creating a character (not taking traits into account).

Liste

Primäre Statistik Beschreibung Sekundäre Statistiken und Effekte Associated skills
Stärke Raw physical strength. Gewichtslimit
Trefferpunkte
Nahkampfschaden
Thrown weapons range modifier
Nahkampfwaffen, Unbewaffnet
Wahrnehmung The ability to see, hear and taste and notice unusual things. Dialogue options
Distance from enemies in random encounters
Ranged combat distance modifiers
Reaktion
Arzt, Erste Hilfe, Dietrich, Fallen
Ausdauer Stamina and physical toughness. Heilungsrate
Trefferpunkt
Giftresistenz
Strahlungsresistenz
Naturbursche
Charisma A combination of appearance and charm. NPC reactions
Party limit
Prices
Feilschen, Sprache
Intelligenz Knowledge, wisdom and the ability to think quickly. Dialogue options
skill points per level
Arzt, Erste Hilfe, Naturbursche, Reparieren, Wissenschaft
Beweglichkeit Coordination and the ability to move well. Aktionspunkte
Rüstungsklasse
Große Waffen, Energiewaffen, Dietrich, Nahkampfwaffen, Kleine Waffen, Schleichen, Steal, Wurfwaffen, Traps, Unbewaffnet
Glück Fate, Karma. Chances with the virtual dice of the game
Critical Chance
Gambling

Increasing attributes

You can get a computer in the Brotherhood outpost in San Francisco to perform operations on you to raise Stärke, Wahrnehmung, Charisma and Intelligenz by 1, provided you find the associated memory modules.

  • Stärke: Red Memory Module - found on the second level of the vault in Vault City
  • Wahrnehmung: Green Memory Module - found in Military Base 3rd lvl
  • Charisma: Blue Memory Module - found in the Enclave armory in Navarro
  • Intelligenz: Yellow Memory Module - found in Sierra Army Depot

In addition, you can increase all S.P.E.C.I.A.L. stats by using the Gain (Statistic) perk.

Wearing Power Armor raises your Stärke by 3 and Advanced Power Armor (normal and Mk II) raise by 4.