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Ein Ghul der alten Schule[1] ist eine unbenannte Quest in Fallout: New Vegas.

Aktivierung der Quest

Raul Tejada, the ghoul found captive at Black Mountain, must be the Courier's active companion when the player initiates dialogue with Ranger Andy in Novac, Corporal Sterling in Camp McCarran (or Camp Forlorn Hope) and Loyal at Nellis Air Force Base. There is no set order to which non-player character should be approached first, but all three must be spoken to until their dialogue trees have been exhausted. At the end of each interaction, Raul will start a conversation with the Courier that revolves around both his observation of the characters and anecdotes about his history.

Schneller Lösungsweg

Unbenannte Quest: Ein Ghul der alten Schule
Rede mit Ranger Andy in Novac.
Rede mit Raul über Ranger Andy.
Reise nach Camp McCarran oder Camp Forlorn Hope und rede mit Corporal Sterling.
Rede mit Raul über Corporal Sterling.
Reise zur Nellis Air Force Base und rede mit Loyal.
Rede mit Raul über Loyal.
Hilf Raul bei der Entscheidung seine Pistolen an den Nagel zu hängen oder wieder sprechen zu lassen.
Belohnung: Alter Vaquero oder Komplettwartung je nach der getroffenen Entscheidung.

Detaillierter Lösungsweg

Talk to Ranger Andy with Raul present. The key topics are what he does in Novac ("What do you do here?"), and what happened to his leg ("Did something happen to your leg?" or "What happened?"). Raul must hear these answers, so repeating dialog that has already been heard may be necessary. Learning the takedown move is not necessary, but doesn't hurt. After this, leave the building and wait a few seconds for Raul to run up and talk. Raul will initiate a dialogue concerning the Courier's opinion of Ranger Andy's place as a crippled, older man in a harsh world. The choices made will influence which way Raul decides to proceed at the end of the quest, ultimately affecting the outcome. The Courier has an opportunity to hear part of Raul's story but may skip this portion of the dialogue at no penalty.

The Courier must then travel to either Camp McCarran or Camp Forlorn Hope depending on the completion status of the quest Three-Card Bounty. They then must speak with Corporal Sterling, a 1st Recon NCR sniper stationed with the rest of his squad at Camp McCarran, defending the region against fiends. If the bounties have all already been turned in to Major Dhatri during the quest "Three-Card Bounty", his squad will have been reassigned to Camp Forlorn Hope. After initiating and ending conversation with Sterling, Raul will initiate a dialogue similar to the one held after learning the takedown move from Ranger Andy.

Upon completion of the first conversation, the Courier must travel to Nellis Air Force Base and initiate a similar conversation with Loyal. He can typically be found in either his own house, the hangar with the mess hall or the hangar housing the bomber. After ending the conversation, Raul will initiate a final conversation wherein he ties the stories of the three men the player has met thus far to his own story. He will decide to either return to his gunslinging vaquero ways or relegate himself to a quieter life of machine (and armament) maintenance. The decision at which he will arrive is influenced entirely by the Courier's dialogue responses during the progression of this quest. However, he may be swayed to the other alternative with a Speech skill of 66.

If the Courier convinces Raul to return to the ways of his gunslinging past, then, after completing the final dialogue, Raul will receive the Old Vaquero perk, increasing his rate of fire with revolvers and lever-action rifles by 33%. Raul's outfit will change to the Vaquero outfit, and he will continue to provide the Regular Maintenance perk, which reduces the rate of equipment degradation by 50%.

If the Courier convinces Raul not to return to the way of the vaquero, but to contribute in other ways, then Raul's outfit will change to the Armored Petró-Chico outfit, and the Regular Maintenance perk will be replaced by the Full Maintenance perk, which reduces the rate of equipment degradation by 75%.

Infos

  • The non-player characters can be talked to in any order.
    • If the quest doesn't start, speak to Loyal and Raul will come talk to the Courier, then they can proceed to speaking with the other two non-player characters.
  • If Raul doesn't come to talk after speaking with one of the people, leaving the location of the person spoken to my prompt the response.
  • Despite Raul's sympathies for the Legion, it is not possible to complete this quest if the Courier has been branded a terrorist by the NCR. Even wearing NCR faction-clothing will not help it advance, as Ranger Andy in particular can see through faction disguises. No negative effect will come from completing this quest before completing Legion quests.

Bugs

  • pcpc If the Courier has already learned the Ranger Takedown technique from Ranger Andy in Novac without Raul present, this can be correcedt by using the console and typing the following exactly: Vorlage:Verify
    • Vorlage:Console. This must be done in an indoor area. Transition to an outdoor area and Raul should initiate conversation. If that console command doesn't do the trick, try Vorlage:Console, then talk to Raul and pick his new dialogue option about Ranger Andy.
    • Worth a try if nothing else is working with the Ranger Andy/Raul interaction. If all dialogue options with Ranger Andy have been completed, open the console and target Ranger Andy, or enter Vorlage:Console. This can reset all his dialogue options by entering Vorlage:Console. (This will also reset any other NPC dialogue, so be careful!) Once this has been done, close the console and speak to Ranger Andy. He will now talk as if himself and the Courier never met, allowing the Courier to trigger the Raul interaction, once walking outside, if he is a companion.
    • Also, if Raul does not relay more of his story after speaking with Corporal Sterling, a similar console command: may be used Vorlage:Console. Again, if the previous console command doesn't help one can try Vorlage:Console and select the dialogue line about Sterling.
    • And, lastly, if Raul is not engaging in dialogue after meeting Loyal, one can of course use the console to fix that as well: Vorlage:Console will open the "spontaneous" dialogue, Vorlage:Console will give the ability to talk to him — "You wanted to say something about Loyal…".
  • pcpc ps3ps3 xbox360xbox360 It is possible that Raul will engage in conversation with the player about Loyal even if Volare! has been completed and Loyal's conversation tree has been exhausted. This event was triggered just by walking close to Loyal. Vorlage:Verify
  • pcpc ps3ps3 xbox360xbox360 It is possible that Ranger Andy will not engage in dialog at all, resulting in an inability to progress in the quest. Even though the HUD will zoom in to make it seem as if he is about to talk, the HUD will automatically zoom back out, making it impossible to speak with Ranger Andy. Vorlage:Verify
  • pcpc ps3ps3 xbox360xbox360 It is possible that the Courier will be unable to talk with Corporal Sterling (sometimes other members of 1st Recon are also affected). He only replies with a generic line without opening dialogue if he is stationed at Camp Forlorn Hope. This happens if the Courier asks 1st Recon stationed in Camp McCarran for help taking down Driver Nephi and kills him solo, so members of 1st Recon are transferred to Camp Forlorn Hope. This may be fixed by spawning Driver Nephi and letting the rangers kill him: Vorlage:Console. Vorlage:Verify
  • pcpc ps3ps3 xbox360xbox360 It is possible that talking to Ranger Andy in Novac will not trigger Raul to speak to the Courier. This will make it impossible to start the quest, even if one has not learned Ranger Takedown prior to having Raul with them. Note: this bug may be corrected on the PC version by using console commands. See the section marked "Quick Walkthrough" for details.Using the Xbox, load the the pervious auto save from exiting the bungalow, and then Raul will initiate the dialogue.Vorlage:Verify
  • pcpc ps3ps3 xbox360xbox360 Raul doesn't start the final conversation after talking to all 3 Characters and receiving all 3 NPC-related dialogues from Raul. To avoid this, the Courier must not talk to Loyal after completing the quest Volare!, when he thanks the them for making his dreams a reality; can't initiate the side-quest I Don't Hurt Anymore AND talk to Corporal Sterling; can't talk to Ranger Andy prior to having Raul as a companion. After having Raul as a companion one can talk with Loyal, Corporal Sterling and Ranger Andy in whatever order you want, as long these conditions have been fulfilled. (This was tested in three different playthroughs.) Sometimes, if the final conversation does not occur, it can be remedied by declining to continue listening to Raul's conversation after speaking to the last person, by saying "Not now Raul", and then re-entering the related dialog (on xbox with Corporal Sterling last). However there is another possible alternative do the quest backwards, meaning start with Loyal, then Sterling and lastly Andy
    • PC Users: If Raul won't initiate the final conversation, open the console, click on Raul and try the following commands: Vorlage:Console followed by Vorlage:Console and finally Vorlage:Console. Vorlage:Verify
    • Note that it's not case sensitive, and you MUST click on Raul before entering the "startconversation" command.
  • ps3ps3 There is a possibility that if one fast-travels immediately after exiting Ranger Andy's Bungalow, Raul's dialogue option will not be triggered. Just wait a minute to see if the trigger occurs. Note: This may have been fixed in a patch, as if you "Talk To" Raul, one can scroll down & ask him what he wanted to say after visiting Ranger Andy's, but didn't have the chance to. Vorlage:Verify
  • ps3ps3 xbox360xbox360 A known bug occurs with Loyal where he sometimes disappears from the game. If you complete Volare! before recruiting Raul, Loyal may no longer be present at Nellis, making the quest impossible to finish. Vorlage:Verify
  • xbox360xbox360 A known bug occurs with Corporal Sterling where he sometimes disappears from the game. After completing the quest Three-Card Bounty, when Corporal Sterling and 1st Recon should be relocated to Camp Forlon Hope, they all disappear instead, making the quest impossible to finish. Vorlage:Verify

Einzelnachweise

  1. ^ Questname aus dem Fallout: New Vegas Official Game Guide
Hauptquests
Akt 1Gehirnerschütterung für Anfänger · Wieder im Sattel · Lagerfeuer-Romantik · Da sind sie lang! · Ring-a-Ding-Ding!
Akt 2Wild Card (Wild Card: Ass im Ärmel, Führungswechsel, Sie und welche Armee?, Nebenwetten, Feinschliff) · Der House gewinnt immer (I, II, III, IV, V, VI, VII), VIII) · Gebt Caesar, was des Caesars ist · Et Tumor, Brute? · Dinge, die Rums machen · Dinge, die Rums machen · Kings-Gambit · Für die Republik, Teil 2 · Es geschah am hellichten Tag/Arizona Killer
Akt 3Freiheit zu, Freiheit von · Alles oder Nichts · Veni, Vidi, Vici · Heureka!
Nebenquests
Republik NeukalifornienDas Wandern ist des Bergmanns Lust · Vor der eigenen Tür kehren · Bitter-Springs-Krankenstations-Blues · Showdown in Boulder City · Hör auf dein Herz · Drauß' vom Berge komm ich her · Don't Tread on the Bear! · Emergency Radio · Auge um Auge · Die Flaggen unserer Versager · Harte-Zeiten-Blues · Es hat gar nicht wehgetan · Es fährt ein Zug nach Nirgendwo · Die Wüste lebt · Wunder der Medizin · Ein Retter in der Not · Pressierende Angelegenheiten · Neue Hoffnung für Forlorn Hope · Return to Sender · Dem Ingeniör ist nix zu schwör · Die weiße Wäsche · Wo der weiße Flieder wieder blüht · Drei-Karten-Kopfgeld · Ich hatt' einen Kameraden · Verlass dich auf mich
Caesar's LegionVorsicht vor dem Zorn Caesars! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Ein Herz aus Stein · Die Einschläge kommen näher · Trau, schau, wem? · We Are Legion
Der StripJenseits des Fleisches · Bye Bye Love · Klassische Inspiration · Schweigen ist Gold · Ein ungleiches Paar · Tops-Stars · The House Has Gone Bust! · Wenn der Mond über dem Turm steht
Freeside & Äußeres VegasGleich und Gleich · Blute mich aus · Schuldeneintreiber · Im Auftrag des Kings · Hoch-Zeit · Der Schutzengel von Vegas · Schmuggelnde Kojoten · Die Show muss weitergehen
Rumser...tanzen die Ameisen auf dem Tisch · Sommer, Wüste, Sonnenschein · Volare! · Junge Herzen
Großkhane...aber unsere Liebe nicht · Weine nicht, kleine Niete · Arm wie die Kirchenmäuse · O mein Papa
PulverbanditenRausgeworfen · Ich bekämpfte das Gesetz · Lauf Goodsprings Lauf · Wieso können wir nicht Freunde sein?
Stählerne BruderschaftAugenlicht für die Blinden · Im Dunkel der Geschichte · Sich ums Geschäft kümmern
SonstigeFlieger, grüß mir die Sonne · Irre, irre, irre · Schiesserei in der Geisterstadt · Nachtpirscher, ick hör dir trapsen · Hab mein Herz im Ödland verloren · Ich will 'nen Sheriff als Mann · Die Legende des Sterns und Die Legende des Sterns · Unfreundliches Zureden · Glücksrad
Begleiter-QuestsMein lieber ED-E · Für Auld Lang Syne · Herzschmerz nach Ansage · Alle Menschen werden Brüder · Ich weiß was du in Bitter Springs getan hast · Nothin' But a Hound Dog · One for my Baby
Unbenannte QuestsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy und Charlie · Auch Leichen brauchen Prügel · Arizona Scavenger · Barton der Saftsack · Bärenbedürfnisse · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Kopfgeldjäger (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Geheiltes Bein · Klauen raus · Geschäfte mit Contreras · Verunstaltung des ehrenwerten Steins · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Formbare Mini-Rumser · Friend of the Followers · Ein gutes Hausrezept · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley Computer Virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Langfristige Behandlung · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Keinen Berg von Bohnen wert · Ein Ghul der alten Schule · Ein paar tote Desperados (I, II) · Papiere bitte · Pistol Packing · Playing on the Old Joana · Aus schlechtem Fleisch wird nie gute Suppe · Pulver für die Leute · Alle Macht dem Volk · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Karawaneregeln · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · Die Schreie der Brahmin · Silus Therapie · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Marken unserer Gefallenen · Dumme Deserteure · Thought for the Day · Touristenattraktion · Trudies Radio reparieren · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · Wir müssen aufhören, uns so zu treffen · Wind-Brahmin Wrangler · Du musst ein paar Eier zerschlagen · You Make Me Feel Like a Woman
Add-On Quests
Dead MoneyBrennender Himmel · Die Band spielt auf · Die Bestie erledigen · Feierliche Eröffnung des Sierra Madre! · Galaveranstaltung auslösen · Gemischte Signale · Halsband finden (8: "Dog", 12: Christine, 14: Dean Domino ) · Hervorrufen im Tampico · Letzter Luxus · Raub der Jahrhunderte · Großer Gewinner: Sierra Madre
Honest HeartsEine Familienangelegenheit · Ankunft bei Zion · Großhörner von Eastern Virgin · Chaos in Zion · Bürde des zivilisierten Menschen · Vernichten Sie die Weißbeine · Befreier des Tränenvolks  · Das Paradies verlassen · Flucht aus Zion · Aufziehende Stürme · Beim Angeln · Happy Trails Expedition · Kriegsgefangene · Nehmen Sie die Brücke ein · Flussmonster · Übergangsritus · Beliebte Attraktion · Die Toten sind heilig · Die Kundschafter  · Der trügerische Weg · Die Grand Staircase · Touristenfalle
Old World BluesAlle meine Freunde haben Aus-Schalter · Alte-Welt-Blues · Auf der selben Wellenlänge · Aus sich herauskommen · Der beste Freund des Hirns · Er kam… und ging · Feldforschung · Gehirnbohren · Leute beeinflussen · Mitternachts-Science-Fiction-Special! · Projekt X-13 · Schallemitter-Upgrade · Was Namen bedeuten · Wenn Besucher angreifen! · Willkommen zur großen Leere · X-13: Angriff des Infiltrators! · X-2: Seltsame Übertragungen! · X-8: Highschool-Horror! · X-8-Datenbeschaffungstest ·
Lonesome RoadDie Wiedervereinigung · Das Silo · Der Auftrag · Der Start · Die Tunnelgräber · Die Kluft · Der Kurier · Das Ende · Die Apokalypse
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